Hi! Been a while, been busy, but I'm not gone! Thanks for your continued support of this blog, and because of that I want to give you an update on what's going on. I'm planning on adding a lot of new stuff in 2015. For now let me give you an update on reviews:
Dying Light-Review will come eventually, but it is coming
Evolve-I do not have it, I never planned to have it, and I will not have it anytime soon. So no review for this one.
The Order 1886: Again, I don't have this because I don't think it is worth $60. There will be no review for this.
Battlefield Hardline: I will not be getting it, but I did play the beta, and I will tell my thoughts soon.
Bloodborne-95% sure I will be getting this within a week of its launch. Expect review.
Mortal Kombat X-No desire to review
The Witcher 3: Wild Hunt-Will ABSOLUTLEY review, I can guarantee you that.
Just a quick update on what's happening. More stuff coming soon!
And, as always, thanks for visiting 8-Bit Ape.
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Welcome to 8 Bit Ape, a blog dedicated to opinions and discussions on gaming.
Wednesday, February 25, 2015
Saturday, January 17, 2015
8-Bit Ape Presents: The Top 10 Most Anticipated Games of 2015
Welcome to 2015! While 2014 was a bit of a disappointing year for games, 2015 looks to finally be the year that the eighth generation of consoles shine and next-gen will truly become current gen (if it hasn't already). Remember this is MY list, I'd love to see what your most anticipated games of 2015 are. So let me know! Now for some honorable mentions (in alphabetical order); Assassin's Creed Victory. Battlefield Hardline, Halo 5: Guardians, Just Cause 3, The Division, Zelda U, and many more that I probably forgot. Now, here's the top 10 list!
Volume: Ah let's come out with a game you probably haven't seen yet on a most anticipated list! Volume is an upcoming stealth game from Mike Bithell, the creator of one of my favorite indie games ever created: Thomas Was Alone. It was announced at this past Gamescom as a stealth action game that was inspired by and looks a lot like Metal Gear Solid (with the top down camera). It features a cool look that is coupled by what looks to be an excellent performance by Danny Wallace. It will also feature the ability to create your own levels, share them, and play levels that others have made. Mike Bithell was somehow able to make me get an emotional attachment to geometrical shapes (and I hate geometry), so it's pretty safe to say I'm excited for this game and so should you.
Release Date: TBA
Platforms: PlayStation 4, PlayStation Vita, and PC
No Pre-Order available at the time of this publishing
Bloodborne: This is a game that, the more I see of it, the more I get excited for it. Bloodborne is from developer From Software, the makers of Demon's Souls and Dark Souls, and the game is a successor to the previous games in the franchise. I got to be honest with you, I was not a big Souls fan. Sure, I find them great games, but it didn't wow me as much as some others have been fortunate to be. However, when I saw Bloodborne for the first time at this past E3, I got really excited. The gameplay has been reported to be "slightly faster" than the gameplay of the previous games, and that's something I've been waiting for in a Souls game. Nothing arcade-like, but just a little bit quicker. And now that I've seen more of the trailers, this game is marked on my to-play list this year.
Release Date: March 24
Platforms: PlayStation 4
Click here to pre-order Bloodborne from Amazon
Persona 5: I'm not a big JRPG fan. I am much more a fan of western RPG's like The Elder Scrolls and Fallout. But not so long ago I decided to get Persona 4 Golden for the PS Vita. I had been hearing great things about it and it was on sale so I was like "Why the hell not?" Well, to say I got hooked would be an understatement. I was hooked by the excellent gameplay that is pretty much Pokémon but that's not a bad thing, and by its high school drama filled story. I know, it sounds cheesy, but trust me it's not as bad as it sounds. So after adoring Persona 4 Golden, I find myself super excited for Persona 5 and am looking forward to playing it on PS4. Hopefully I will have a lot of free time when this game comes out.
Release Date: TBA
Platforms: PlayStation 3, PlayStation 4
No Pre-Order available at the time of this publishing
Release Date: January 27
Platforms: PlayStation 4, Xbox One, and PC
Click here to pre-order Dying Light from Amazon.
Release Date: TBA
Platforms: PlayStation 4, PC
No Pre-Order available at the time of this publishing
Release Date: May 19
Platforms: PlayStation 4, Xbox One, and PC
Click here to pre-order The Witcher 3: Wild Hunt from Amazon.
Release Date: TBA Fall 2015
Platforms: PlayStation 4, Xbox One, and PC
No Pre-Order available at the time of this publishing
Release Date: June 2
Platforms: PlayStation 4, Xbox One, and PC
Click here to pre-order Batman Arkham Knight from Amazon.
Release Date: TBA
Platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC
Click here to pre-order Metal Gear Solid V: The Phantom Pain from Amazon (Note, the PC version is not available for Pre-Order at this time).
Release Date: TBA
Platforms: PlayStation 4
Click here to pre-order Uncharted 4: A Thief's End from Amazon.
So that's the list! It's going to be a great year! What games are you looking forward to this year? Let me know! And, as always, thanks for visiting 8-Bit Ape.
Number 10
Volume: Ah let's come out with a game you probably haven't seen yet on a most anticipated list! Volume is an upcoming stealth game from Mike Bithell, the creator of one of my favorite indie games ever created: Thomas Was Alone. It was announced at this past Gamescom as a stealth action game that was inspired by and looks a lot like Metal Gear Solid (with the top down camera). It features a cool look that is coupled by what looks to be an excellent performance by Danny Wallace. It will also feature the ability to create your own levels, share them, and play levels that others have made. Mike Bithell was somehow able to make me get an emotional attachment to geometrical shapes (and I hate geometry), so it's pretty safe to say I'm excited for this game and so should you.
Release Date: TBA
Platforms: PlayStation 4, PlayStation Vita, and PC
No Pre-Order available at the time of this publishing
Number 9
Bloodborne: This is a game that, the more I see of it, the more I get excited for it. Bloodborne is from developer From Software, the makers of Demon's Souls and Dark Souls, and the game is a successor to the previous games in the franchise. I got to be honest with you, I was not a big Souls fan. Sure, I find them great games, but it didn't wow me as much as some others have been fortunate to be. However, when I saw Bloodborne for the first time at this past E3, I got really excited. The gameplay has been reported to be "slightly faster" than the gameplay of the previous games, and that's something I've been waiting for in a Souls game. Nothing arcade-like, but just a little bit quicker. And now that I've seen more of the trailers, this game is marked on my to-play list this year.
Release Date: March 24
Platforms: PlayStation 4
Click here to pre-order Bloodborne from Amazon
Number 8
Persona 5: I'm not a big JRPG fan. I am much more a fan of western RPG's like The Elder Scrolls and Fallout. But not so long ago I decided to get Persona 4 Golden for the PS Vita. I had been hearing great things about it and it was on sale so I was like "Why the hell not?" Well, to say I got hooked would be an understatement. I was hooked by the excellent gameplay that is pretty much Pokémon but that's not a bad thing, and by its high school drama filled story. I know, it sounds cheesy, but trust me it's not as bad as it sounds. So after adoring Persona 4 Golden, I find myself super excited for Persona 5 and am looking forward to playing it on PS4. Hopefully I will have a lot of free time when this game comes out.
Release Date: TBA
Platforms: PlayStation 3, PlayStation 4
No Pre-Order available at the time of this publishing
Number 7
Dying Light: The wait for this one is a pretty short one, but it still feels like a long one. Dying Light looks to be the open world zombie survival game I've been waiting for. Think Dead Island meets Mirror's Edge parkour. Yeah that sounds pretty sweet. I've been amazed by every gameplay video released by this game. And the developers seem to be focused on making this game as good as it possibly can. I applaud their risky decision to cancel the PS3/360 versions of the game in order to make the next gen versions better. While this game has been delayed many times, we've seen before that delays are never a bad thing...except with Duke Nukem Forever but that was different. I just hope it lives up to the hype and starts 2015 off with a bang!Release Date: January 27
Platforms: PlayStation 4, Xbox One, and PC
Click here to pre-order Dying Light from Amazon.
Number 6
No Man's Sky: It seems like the hype for No Man's Sky has reached, well, sky high expectations. It does worry me that because of all this hype that the game won't deliver, but that doesn't change the fact that I'm looking forward to this indie surprise. Made by Hello Games, an indie team comprised of four people, No Man's Sky can be best described as a game all about exploration across the universe. Everything is procedurally generated, meaning everyone can start on a different planet and find new species never before seen, even by the developers. You can travel to the other planets by space ship, and even engage in some space combat. There is a lot of content in the game thanks to the procedurally generated gameplay, too much in fact. The developers estimate that it would take approximately Three Billion Years to discover everything. The sun is expected to explode in less than a billion. You excited yet?Release Date: TBA
Platforms: PlayStation 4, PC
No Pre-Order available at the time of this publishing
Number 5
The Witcher 3: Wild Hunt: Okay let me get this straight, I have not played a Witcher game. I never owned an Xbox and my PC isn't good enough to run a Witcher game, so I know nothing about the lore or anything about what the previous games were. All I know is that this game looks like Skyrim times 20. It has all the features that I love about The Elder Scrolls series and other Western RPG's; a great story filled with exciting lore, a beautiful world to explore and admire, dozens of side missions to undertake, loot to find, dynamic stories to make, an excellent sound production, and so much more. If all these things turn out to be true, than you will not be able to find me for a while when this game comes out.Release Date: May 19
Platforms: PlayStation 4, Xbox One, and PC
Click here to pre-order The Witcher 3: Wild Hunt from Amazon.
Number 4
Star Wars Battlefront: Out of all the games on this list, this is the one I've been looking forward to the longest. And it's not even close. I've been waiting for this game for ten years. I've seen this game cancelled, shift from developer to developer, before finally landing in the hands of Battlefield creator DICE as a reboot of the beloved Star Wars franchise. I think I poured over a thousand hours into Battlefront, it's my favorite multiplayer shooter perhaps of all time. So the pressure is on DICE, especially after the disastrous launch of Battlefield 4 which made the game unplayable for me for two weeks. And yes I know some are upset that it will be a first person shooter (I'm a little disappointed too, as Battlefront was always a primarily third person shooter). However, if anyone can pull this off, it's DICE. And I have the utmost faith that they will deliver.Release Date: TBA Fall 2015
Platforms: PlayStation 4, Xbox One, and PC
No Pre-Order available at the time of this publishing
Number 3
Batman Arkham Knight: After four long years the Arkham series has been returned to its rightful creators. Rocksteady changed tie-in games forever with the release of Arkham Asylum and created a combat system that is replicated in many games today. They followed it up with my 2011 Game of the Year: Batman Arkham City. Now (after that other Arkham game that no one cares about), we have the final chapter in Rocksteady's Arkham series. This installment seems to be even bigger and better than before. There is plenty of reason to be excited for this game. The open world Gotham City, the drivable Batmobile, the additions to the combat system, the return of Scarecrow and other fan favorite villains (minus the Joker...maybe), and the intriguing mystery of the game's main antagonist: the Arkham Knight. I'll be on a trip when this game comes out, but you bet I'll be very eager to play it when I get home!Release Date: June 2
Platforms: PlayStation 4, Xbox One, and PC
Click here to pre-order Batman Arkham Knight from Amazon.
Number 2
Metal Gear Solid V: The Phantom Pain: I'm a huge Metal Gear fan. I consider the original Metal Gear Solid to be one of, if not the very best, game ever made. So with each new Metal Gear release I get excited. While the game's prologue Ground Zeroes was incredibly overpriced, it made me get more excited for The Phantom Pain. I loved the open approach to the Ground Zeroes mission that allowed you to choose how you wanted to handle the mission. Now multiply that times 149. Yes, according to a file in the PC game code for Ground Zeroes there will be 149 missions in The Phantom Pain. That doesn't include the beautiful open world that allows you to play with the great stealth gameplay, build your own Mother Base they way you want to, and of course play in the return of Metal Gear Online, which is expanded upon to include attacks on other players' bases. If you've never played a Metal Gear before, play through the other ones to get ready for this one. As for the rest of us, well just hope that Hideo Kojima announces a release date for this soon.Release Date: TBA
Platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC
Click here to pre-order Metal Gear Solid V: The Phantom Pain from Amazon (Note, the PC version is not available for Pre-Order at this time).
Number 1
Uncharted 4: A Thief's End: I have come to the conclusion that Naughty Dog is the best developer in the industry. Look no further than games like Jak and Daxter, Uncharted, and of course my Game of the Generation winner The Last of Us. Now here comes Uncharted 4, the game that is rumored to be the final installment in the Uncharted series from Naughty Dog. It features the return of Nathan Drake, the man who has pretty much become the mascot of the PlayStation brand as well as other series favorites like Sully and Elena. But perhaps a more intriguing character is the man who's been referred to as Drake's brother, who is voiced by Troy Baker. Naughty Dog games have always been known for their impressive stories and that is reason enough to get excited for Uncharted 4. However, another surprise was probably the gameplay. Yes, on the surface it looks like the same old gameplay that they've been using in this franchise since 2007. But the gameplay shows a much more open approach to level design and therefore combat. This allows for more cinematic sequences to appear naturally and unscripted. The game also takes a few cues from The Last of Us, such as the improvements to stealth and melee combat. The multiplayer is also returning, and that is something Naughty Dog has been consistently getting better at. There's probably a million reasons to be excited for Uncharted 4, but those are just the big ones. It would not surprise me at all if, at then end of this year, we are giving Uncharted 4 and Naughty Dog yet another Game of the Year award.Release Date: TBA
Platforms: PlayStation 4
Click here to pre-order Uncharted 4: A Thief's End from Amazon.
So that's the list! It's going to be a great year! What games are you looking forward to this year? Let me know! And, as always, thanks for visiting 8-Bit Ape.
Sunday, January 4, 2015
8-Bit Ape's Top 10 Games of 2014
So 2014 is in the books, and many will agree that it was a less than stellar year for games, especially when being compared to 2013. However, we still had a ton of great games come out this year, and many of them deserve your attention. My top 10 list is based off of games I have played and games I enjoyed the most. I did not play games like Bayonetta 2, Sunset Overdrive, and Divinity Original Sin so therefore they are not on this list. I do feel it necessary to give three honorable mentions that didn't make this list but still deserve some praise:
HONORABLE MENTION-Dark Souls II: Dark Souls II kicked my ass, but when I finally was able to overcome obstacles in the game I felt a great sense of satisfaction. I didn't actually get to finish the game, therefore I can't put it into my Top 10 list based on playing just part of the game. I hope to get back to it one day, and I'm still looking forward to developer From Software's Bloodborne.
HONORABLE MENTION-Hearthstone Heroes of Warcraft: While it was in beta form for a while Hearthstone's official launch took place earlier this year. Hearthstone was a surprise for many, myself included. I'm not really a big card game guy, but Hearthstone grabbed me and it kept hold of me for a while. I haven't been back in a while but I might go try it out on mobile when it comes out there. If you enjoy card games you must get this one.
HONORABLE MENTION-Mario Kart 8: Mario Kart has always been among my favorite Nintendo franchises. It's a great party game that's highly replayable and doesn't really get boring. This new Mario Kart offers a ton of great new features and has excellent functionality with the Wii U gamepad. I can't have more than ten games on this list, but if I had a number eleven this would be that game.
And now, here is my Top 10 Games of 2014 (this is not necessarily ranked in order of review score):
Dragon Age: Inquisition-If you read my previous post, you probably saw this coming. I know, I'm very original, I'm going with what is perhaps the most popular choice for Game of the Year this year. But you know what? It deserves it! Dragon Age: Inquisition provides a deep story with a fantastic cast of characters, much in typical BioWare fashion. But it also provides a vast, breathing world that is ripe for exploration and discovery. There was more than one occasion when my jaw dropped at the beauty of the world and all I could say was "Wow". I also hadn't even played the Dragon Age games before this one, but my love for the Mass Effect series compelled me to go play this and I have no regrets. The story is intriguing, with many twists and turns throughout that keeps you guessing throughout. And it does a great job of getting first time players familiar with the story. I was caught up and intrigued by the Mage-Templar conflict very quickly. The combat, while it isn't spectacular, is very deep and offers a tactical viewpoint as well. The character customization is very deep and well done. There are a plethora of side quests to do, places to explore, requisitions to fulfill; it's a ton of stuff to say the least. There's also this very interesting army building mechanic, where you can build the Inquisition and choose where to focus your efforts on, and this leads to some very interesting decision based events during the game. The music is great, as well as the voice acting and the graphics. I'm probably forgetting about nine million things to talk about that this game gets right. Sure, the multiplayer is forgettable, and the story isn't nearly as memorable as Mass Effect in my opinion, but what BioWare has crafted here is truly remarkable and an achievement. When we look back on 2014, this is the game I'll remember the most. The game that kept me hooked for dozens of hours and provided a memorable experience. When you put all that stuff together, there is no doubt that this is as good as it got this past year. BioWare should be getting a LOT of praise for the hard work that they put into this fantastic game.
Dragon Age: Inquisition is the 8-Bit Ape 2014 Game of the Year.
What did you think of my list? What is your Top 10 games of 2014? Let me know! And, as always, thanks for visiting 8-Bit Ape.
Call of Duty: Advanced Warfare is available on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy it on Amazon.
Super Smash Bros. for Wii U/3DS. Buy it on Amazon.
Far Cry 4 is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy it on Amazon.
Watch Dogs is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, and PC. Buy it on Amazon.
Velocity 2X is available for PlayStation 4 and PlayStation Vita (Digital only, buy it on the PlayStation Store).
Infamous Second Son is available for the PlayStation 4. Buy it on Amazon.
The Walking Dead: Season Two is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PC, Mac, and on some mobile phones. Buy it on Amazon.
South Park: The Stick of Truth is available for PlayStation 3, Xbox 360, and PC. Buy it on Amazon.
Middle-earth: Shadow of Mordor is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy the 2014 Game of the Year Runner Up on Amazon.
Dragon Age Inquisition is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy the 2014 Game of the Year on Amazon.
HONORABLE MENTION-Dark Souls II: Dark Souls II kicked my ass, but when I finally was able to overcome obstacles in the game I felt a great sense of satisfaction. I didn't actually get to finish the game, therefore I can't put it into my Top 10 list based on playing just part of the game. I hope to get back to it one day, and I'm still looking forward to developer From Software's Bloodborne.
HONORABLE MENTION-Hearthstone Heroes of Warcraft: While it was in beta form for a while Hearthstone's official launch took place earlier this year. Hearthstone was a surprise for many, myself included. I'm not really a big card game guy, but Hearthstone grabbed me and it kept hold of me for a while. I haven't been back in a while but I might go try it out on mobile when it comes out there. If you enjoy card games you must get this one.
HONORABLE MENTION-Mario Kart 8: Mario Kart has always been among my favorite Nintendo franchises. It's a great party game that's highly replayable and doesn't really get boring. This new Mario Kart offers a ton of great new features and has excellent functionality with the Wii U gamepad. I can't have more than ten games on this list, but if I had a number eleven this would be that game.
And now, here is my Top 10 Games of 2014 (this is not necessarily ranked in order of review score):
Number 10
Call of Duty: Advanced Warfare- Well this was a surprise. I haven't really enjoyed a Call of Duty game in a long time but this might be the best one since Call of Duty 4: Modern Warfare. No it's not the mediocre campaign that is redeemed only by set pieces and Kevin Spacey that makes me say this. It's the multiplayer. Sledgehammer took a massive risk with the exosuits and the emphasis on mobility. They knew going in they'd probably cut off a portion of Call of Duty's fanbase by making this game a living nightmare for longtime campers. But they did it anyway. And while there's still some balancing issues, I've had a ton of fun playing Advanced Warfare multiplayer and it would be stupid for the next Call of Duty game to not include this.Number 9
Super Smash Bros. for Wii U/3DS- I really don't know how I still like Smash Bros. They've been using the same formula and mechanics for ages but yet I still find myself coming back to it and having a blast. But if it ain't broke don't fix it. And that's what the new Super Smash Bros. does. It provides a more modern take on the classic Smash Bros. formula and what you get is an addictive experience whether if you're on the go on the 3DS or at home playing on your Wii U. Nintendo had a fantastic year this past year, so it's tough to determine which one was the best. But I think I've found that game, and that's Super Smash Bros.Number 8
Far Cry 4-I got to be honest with you, I found Far Cry 3 to be a bit overrated. Yes I know I'm in the minority and I still think it's a great game, but I don't understand why some people gave that game a perfect score. It doesn't make sense with its sequel, but I can say I enjoyed Far Cry 4 more. Yes I know, it's very similar to Far Cry 3, but I think it's a great improvement to that game and therefore I enjoy Far Cry 4 more. It doesn't hold your hand for the first half of the game, and the villain is actually in the game for more than 20 minutes, contrary to how Vaas was. It still isn't perfect, but Far Cry 4 is a blast and charging into an enemy outpost on top of an elephant is an awesome experience.Number 7
Watch Dogs-Yes I know. I'm probably one of the few people to actually feature Watch Dogs in their top ten list. But since this is MY list, I can place Watch Dogs here and I'll tell you why. As I stated in my review, Watch Dogs provides many unique gameplay experiences I haven't found in an open world game before. Taking out an entire enemy controlled area without ever entering it is still a satisfying experience every time I play it. The multiplayer is really unique and very tense. And there's a lot of things to do in this recreation of Chicago. It's unfortunate that this game's graphics were downgraded and I feel that left a sour taste in people's mouths. But I enjoyed Watch Dogs a lot, and am very much looking forward to a sequel.Number 6
Velocity 2X-It's quickly becoming clear that indies are going to be the dominant force in the industry soon, and many people think that's a bad thing, and even I'm still a bit skeptical. But if the indies we get are anything like Velocity 2X, that's going to be a pretty cool future. Velocity 2X relies heavily on fast and fluid arcade gameplay, both in space and on foot. It's a very fast game that can keep you hooked for hours trying to beat your high score. It doesn't hurt that the game looks fantastic, controls great, and is accompanied by an excellent musical score. Futurlab should be proud of what they accomplished with Velocity 2X, and I'm looking forward to what they do in the future.Number 5
Infamous Second Son-I had tried so hard to like the first two Infamous games. I really wanted to find out what makes these games so special to many people. Unfortunately, I didn't see that, and I've found the Infamous games to be overrated. Well, at least until Second Son. The third installment in the Infamous series does away with everything I disliked about the first two Infamous games by having an exciting plot, varied missions, and more fluid gameplay. The powers in this game are fantastic. They each provide their own tactical advantages and disadvantages in battle, one is not overpowered. It doesn't hurt that the production quality is on the scale of a summer blockbuster. This is the game to own if you get a PS4, and had the karma system been a bit better, this easily could have been much higher on my list.Number 4
The Walking Dead: Season Two-I'm amazed this isn't on more "Best of" lists. Sure developer Telltale Games doesn't really change anything from the first season, but it still is a fantastic journey and has a captivating story that keeps you hungry for more. But perhaps the most impressive thing that the second season of The Walking Dead does is the development and growth of Clementine throughout the season. It's something you do see a lot in video games, but nowhere near this well done. Is this season weaker than the previous one? Yes, but "weaker" isn't a good term to describe this game. If you didn't really like the first season, this doesn't do anything to change your mind. If you were hoping for innovation, it's not there. But what Telltale continues to achieve in interactive storytelling is far beyond what many could have imagined. And they show that in this game.Number 3
South Park: The Stick of Truth-Everything I stated about The Stick of Truth can be found in my review and it still stands true. But for here, just know that The Stick of Truth is the best adapted video game since Arkham City, and it succeeds because Trey Parker and Matt Stone were involved. Yeah sure, Obsidian is a very talented studio and they should be commended for what they did here, but without the involvement of the show's creators they would have only been able to put out a slightly above average South Park game. This game will leave your jaw dropped in shock at the humor, but it will also make you laugh a lot. This is the funniest game I have ever played, and it is also one of the best games to come out in 2014.Number 2
Middle-earth: Shadow of Mordor-These last two games I went back and forth with choosing their places. But I feel satisfied with their rankings. And you should be satisfied by knowing that Middle-earth: Shadow of Mordor is the most fun I've had with a video game in a while. It features an excellent story written by the writer of my 2010 Game of the Year: Red Dead Redemption. It also features plenty of side missions and great gameplay. But that's in EVERY open world game. What sets this apart? The Nemesis System. These little mini-bosses provide an excellent distraction from everything else you can do in this world to fight off that stupid orc that kept killing you and was getting promoted for it! And it is so satisfying when you finally defeat them. This game is very ripe for dynamic storytelling, and even though it doesn't win my Game of the Year award, it is a very, VERY close runner-up.Number 1
And now, I am pleased to present what is in my opinion, the best game of 2014. Here is my 2014 Game of the Year:Dragon Age: Inquisition-If you read my previous post, you probably saw this coming. I know, I'm very original, I'm going with what is perhaps the most popular choice for Game of the Year this year. But you know what? It deserves it! Dragon Age: Inquisition provides a deep story with a fantastic cast of characters, much in typical BioWare fashion. But it also provides a vast, breathing world that is ripe for exploration and discovery. There was more than one occasion when my jaw dropped at the beauty of the world and all I could say was "Wow". I also hadn't even played the Dragon Age games before this one, but my love for the Mass Effect series compelled me to go play this and I have no regrets. The story is intriguing, with many twists and turns throughout that keeps you guessing throughout. And it does a great job of getting first time players familiar with the story. I was caught up and intrigued by the Mage-Templar conflict very quickly. The combat, while it isn't spectacular, is very deep and offers a tactical viewpoint as well. The character customization is very deep and well done. There are a plethora of side quests to do, places to explore, requisitions to fulfill; it's a ton of stuff to say the least. There's also this very interesting army building mechanic, where you can build the Inquisition and choose where to focus your efforts on, and this leads to some very interesting decision based events during the game. The music is great, as well as the voice acting and the graphics. I'm probably forgetting about nine million things to talk about that this game gets right. Sure, the multiplayer is forgettable, and the story isn't nearly as memorable as Mass Effect in my opinion, but what BioWare has crafted here is truly remarkable and an achievement. When we look back on 2014, this is the game I'll remember the most. The game that kept me hooked for dozens of hours and provided a memorable experience. When you put all that stuff together, there is no doubt that this is as good as it got this past year. BioWare should be getting a LOT of praise for the hard work that they put into this fantastic game.
Dragon Age: Inquisition is the 8-Bit Ape 2014 Game of the Year.
What did you think of my list? What is your Top 10 games of 2014? Let me know! And, as always, thanks for visiting 8-Bit Ape.
Call of Duty: Advanced Warfare is available on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy it on Amazon.
Super Smash Bros. for Wii U/3DS. Buy it on Amazon.
Far Cry 4 is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy it on Amazon.
Watch Dogs is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, and PC. Buy it on Amazon.
Velocity 2X is available for PlayStation 4 and PlayStation Vita (Digital only, buy it on the PlayStation Store).
Infamous Second Son is available for the PlayStation 4. Buy it on Amazon.
The Walking Dead: Season Two is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PC, Mac, and on some mobile phones. Buy it on Amazon.
South Park: The Stick of Truth is available for PlayStation 3, Xbox 360, and PC. Buy it on Amazon.
Middle-earth: Shadow of Mordor is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy the 2014 Game of the Year Runner Up on Amazon.
Dragon Age Inquisition is available for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. Buy the 2014 Game of the Year on Amazon.
Monday, December 29, 2014
8-Bit Ape End of 2014 Update
I've had to make some adjustments to my plans because of how busy I've been, and I've had some personal stuff going on (don't worry, nothing bad). So here's how it's going to go down:
- This weekend, I will reveal my final Top 10 Games of 2014 List. So look out for that.
- Next week I will publish the review of my Game of the Year pick (that is, if I haven't reviewed it already). I will also publish any other review that I feel warrants your attention.
- After that, I will publish my Top 10 Most Anticipated Games of 2015.
- Call of Duty: Advanced Warfare
- Dragon Age Inquisition
- Far Cry 4
- Infamous Second Son
- Middle-earth: Shadow of Mordor
- South Park: The Stick of Truth
- Super Smash Bros. for Wii U/3DS
- The Walking Dead: Season Two
- Velocity 2X
- Watch Dogs
Saturday, December 13, 2014
Have Yourself A Time: South Park: The Stick of Truth Review
Yes, I know this came out in March. But I recently was able to check it out thanks to a PSN sale and I feel I need to give you my opinions on this game. Yes, South Park The Stick of Truth is so good I feel it necessary to give you my opinion on this game over half a year later. Yes, it's a giant love letter to South Park fans, but even if you don't really follow the show you should still give this a look. It's a remarkable achievement for video game adaptations and sets the gold standard for future ones.
In The Stick of Truth (which as you may know is a collaboration between South Park creators Matt Stone and Trey Parker and Fallout: New Vegas developer Obsidian), you are the New Kid in South Park. You create your character in a satisfactory character creator, than you are forced out of your house by your dad to go make friends. You meet Butters, are given the name Douchebag, and are thrust into a "war" with Cartman's Humans and Kyle's Elves, eventually making a choice as to who to side with. Of course, just like in the show, things escalate rapidly and hilariously. Pretty soon you'll be fighting the government at the site of a crashed UFO (disguised as the construction site of a new Taco Bell), Nazi Zombies, aborted fetuses, and even a ManBearPig. And the Canada section is cleverly played in 8-Bit form. It's all woven together incredibly well and hilariously, making it one of the best narratives this year. Of course, the characters from the show that you meet in game are entertaining as well. And remember this is South Park, so some of the humor may cross some lines for you. I personally was not offended by any of the humor, but if you are that's okay. The voice acting is phenomenal, with Trey Parker and Matt Stone lending their incredible voices to 90% of the game's cast. The show's composer Jamie Dunlap provides an excellent score for the game. In terms of visuals, the game looks exactly like the show, and I only noticed a few frame rate drops during my time playing it. One of the most remarkable things about The Stick of Truth is that it feels like you're watching a full season of South Park. My only problem with the presentation was that it felt a little bit too short. Yes it's 14 hours, but there's a point in the game near the end where they could have added another 2-3 hours worth of story content, but skipped that in favor of entering the finale. I will not spoil it, but for those who have played the game, it's right after you return from Canada. The game is so good however it does entice a second play through.
The Stick of Truth is an Open World RPG that lets you explore a fully mapped out South Park, in addition to The Lost Forest, a Farm, and eventually Canada. You can partake in side missions (although I do wish there was a bit more) and find all the collectibles, most notably the 30 Chipokomon hidden throughout the world. The combat of The Stick of Truth is not at all what I would expect from a South Park game, yet now I can't imagine playing one without it. It's a turn based strategy game that's akin to Paper Mario. You and a buddy from one of six friends fight against a group of enemies. Depending on which class you are (Fighter, Thief, Mage, or....Jew) your attacks may vary. You can use summons or use abilities to help beat your opponent. All the buddies also have unique attacks so that you can decide which one you would help you the most in battle. Want to take more of a defensive plan of attack? Use Jimmy who can replenish your power points and put your enemies to sleep or if you want a more offensive plan of attack use Butters who can transform into Mr. Chaos to rain hell on your enemies. The battles are really intense, fun, and entertaining (I mean come on, one of Al Gore's attacks is a lecture on Global Warming!). Oh and by the way the Trophies/Achievements are really fun to get (FYI they require a lot of farting).
THE VERDICT___________________________________________________________________
There is only one thing holding The Stick of Truth back from being a masterpiece, and that's the awkward abrupt transition to the finale. Besides that though, this game is still amazing. Everything, from the story, to the gameplay, to the Easter eggs feel like a big love letter to fans. This is still an enjoyable game for everyone else too. Any future South Park game must have great involvement with the show's creators just like this one did or they risk getting laughed at. The bottom line is that you are playing an interactive season of South Park and YOU are the star. Obsidian should be proud of the work they put into The Stick of Truth, despite all the delays and a change of publisher from THQ to Ubisoft, and I hope they can collaborate with Trey Parker and Matt Stone again soon.
Buy South Park: The Stick of Truth on Amazon.
In The Stick of Truth (which as you may know is a collaboration between South Park creators Matt Stone and Trey Parker and Fallout: New Vegas developer Obsidian), you are the New Kid in South Park. You create your character in a satisfactory character creator, than you are forced out of your house by your dad to go make friends. You meet Butters, are given the name Douchebag, and are thrust into a "war" with Cartman's Humans and Kyle's Elves, eventually making a choice as to who to side with. Of course, just like in the show, things escalate rapidly and hilariously. Pretty soon you'll be fighting the government at the site of a crashed UFO (disguised as the construction site of a new Taco Bell), Nazi Zombies, aborted fetuses, and even a ManBearPig. And the Canada section is cleverly played in 8-Bit form. It's all woven together incredibly well and hilariously, making it one of the best narratives this year. Of course, the characters from the show that you meet in game are entertaining as well. And remember this is South Park, so some of the humor may cross some lines for you. I personally was not offended by any of the humor, but if you are that's okay. The voice acting is phenomenal, with Trey Parker and Matt Stone lending their incredible voices to 90% of the game's cast. The show's composer Jamie Dunlap provides an excellent score for the game. In terms of visuals, the game looks exactly like the show, and I only noticed a few frame rate drops during my time playing it. One of the most remarkable things about The Stick of Truth is that it feels like you're watching a full season of South Park. My only problem with the presentation was that it felt a little bit too short. Yes it's 14 hours, but there's a point in the game near the end where they could have added another 2-3 hours worth of story content, but skipped that in favor of entering the finale. I will not spoil it, but for those who have played the game, it's right after you return from Canada. The game is so good however it does entice a second play through.
The Stick of Truth is an Open World RPG that lets you explore a fully mapped out South Park, in addition to The Lost Forest, a Farm, and eventually Canada. You can partake in side missions (although I do wish there was a bit more) and find all the collectibles, most notably the 30 Chipokomon hidden throughout the world. The combat of The Stick of Truth is not at all what I would expect from a South Park game, yet now I can't imagine playing one without it. It's a turn based strategy game that's akin to Paper Mario. You and a buddy from one of six friends fight against a group of enemies. Depending on which class you are (Fighter, Thief, Mage, or....Jew) your attacks may vary. You can use summons or use abilities to help beat your opponent. All the buddies also have unique attacks so that you can decide which one you would help you the most in battle. Want to take more of a defensive plan of attack? Use Jimmy who can replenish your power points and put your enemies to sleep or if you want a more offensive plan of attack use Butters who can transform into Mr. Chaos to rain hell on your enemies. The battles are really intense, fun, and entertaining (I mean come on, one of Al Gore's attacks is a lecture on Global Warming!). Oh and by the way the Trophies/Achievements are really fun to get (FYI they require a lot of farting).
THE VERDICT___________________________________________________________________
There is only one thing holding The Stick of Truth back from being a masterpiece, and that's the awkward abrupt transition to the finale. Besides that though, this game is still amazing. Everything, from the story, to the gameplay, to the Easter eggs feel like a big love letter to fans. This is still an enjoyable game for everyone else too. Any future South Park game must have great involvement with the show's creators just like this one did or they risk getting laughed at. The bottom line is that you are playing an interactive season of South Park and YOU are the star. Obsidian should be proud of the work they put into The Stick of Truth, despite all the delays and a change of publisher from THQ to Ubisoft, and I hope they can collaborate with Trey Parker and Matt Stone again soon.
9.8/10 Amazing
South Park: The Stick of Truth is available now on PlayStation 3, Xbox 360, and PC. This review was of the PlayStation 3 version of the game. Experience may vary from platform to platform.Buy South Park: The Stick of Truth on Amazon.
Wednesday, November 26, 2014
The Crew Beta Impressions
Yesterday, Ubisoft made the originally closed beta of The Crew open. We all can now get the chance to see for ourselves how does this promising driving game deliver? Is this an earth-shattering product as Ubisoft led us to believe? In my 3-4 hours playing The Crew (not counting the additional 5 it took for the game to finish downloading), I have come to the conclusion that I can describe The Crew in one word:
Disappointment.
Now to be fair, I do consider myself a casual driving/racing game. I only buy a racing game if I've played it and like it. So if you're a hardcore racing game fan you might want to hear the opinion of someone that's a little more hardcore in this genre. However, I'm here to give you my honest opinion about this game, and I can honestly say I don't like it. Yes I know, it's a beta not the full release, but I've played enough of The Crew to know this game isn't for me.
Before you can actually go out and explore the world, you must complete the prologue. Yes this game has a story, and boy is it bad. The small taste I got of this story shows me that it is going to be more than likely boring, uninteresting, and forgettable. It's filled with many clichés and uninteresting characters, something that is opposite of many recent Ubisoft games. Why does this game even need a story? I wouldn't be bothered if you just dropped me into a world and just told me to do whatever I would be fine with that. But unfortunately Ubisoft tries too hard, and ends up hurting my opinion of this game. It doesn't help that the game looks like it could have been from 2007 instead of 2014. I guess the only positive thing I can say is the character models in cutscenes look nice. Yay, the character models in your driving game look good! And whoever at Ubisoft is coming up with the radio songs in their games needs to be fired. First Watch Dogs radio has bad songs and now this? The game that actually needs to have a good radio? So in terms of presentation, The Crew stumbles at nearly every turn.
Okay, so The Crew doesn't have a good story, the graphics suck, and the songs are bad. That's not good, but hey the gameplay's going to be good right? WRONG. The driving mechanics are some of the worst I've ever seen in a game. They're so bad they make the driving mechanics in Grand Theft Auto IV look good. Controlling your car feels very awkward and it's very easy to wreck. No the controls don't feel bad, but the handling is terrible. And is there even a drift button in this game? I don't know, the game does a terrible job of telling you how to do anything, especially when you get into car customization. Now speaking of car customization, this is one of the few things I actually liked in The Crew. There's a ton of detail put into these cars and their parts. If you're a car fanatic you're going to love this. There is also a cool demo mode to check out how your car looks and you can even take it out for a test drive. Unfortunately though like I said, the game doesn't give you whole lot of explanation into upgrades and skills for your car.
There is one thing (other than car customization) that The Crew gets right that made me play it a little longer than I would have: the open world. Ubisoft hyped the game to have a big map and it does not disappoint. It covers the entire US (and by that I mean it's a condensed version, but it's still big). It took me just over 40 minutes to drive from New York to Los Angeles. There's a lot of things to see and that's great. Unfortunately though there isn't a lot to do in this big world. I found a few races, a couple speed challenges, and that's just about it. Really. It's a sandbox with no sand. After you explore the world that leaves barely anything to do. Granted this is a beta, but if there's a ton of stuff to do in the final game they really shot themselves in the foot with this one. Oh and remember how they hyped up the online component to be massive, with an entire city filled with multiple crews going around trying to dominate? Yeah, they lied. The most players I've seen in a particular area/region was 4. So that essentially makes this whole crew thing pointless. Another disappointment in this one.
It feels like The Crew is trying to be Ubisoft's answer to Need for Speed, but unfortunately it fails in nearly every category except car customization and exploration. The Crew had potential, but if what we've been shown in the beta is any indication of the final product, it is a disappointment. Many of the promises Ubisoft made don't seem to be fulfilled and therefore I can't really recommend that you purchase the full game at $60. Who knows, maybe the full game has a ton of content. But even then, I can't see this game being worth anything more than $20. So in this crazy holiday season filled with (too) many games, it seems you can cross The Crew off your list.
Have you played the beta of The Crew? What did you think? Will you be purchasing the full game? Let me know! And, as always, thanks for visiting 8-Bit Ape.
The Crew beta is up on PlayStation 4 and Xbox One through tomorrow, November 27. I played the beta on PlayStation 4. Experience may vary from platform to platform.
The Crew will officially launch on December 2, 2014 for PlayStation 4, Xbox 360, Xbox One, and PC (no it is not going to be available for PlayStation 3)
You can pre-order The Crew (though I recommend you don't) at Amazon here.
Disappointment.
Now to be fair, I do consider myself a casual driving/racing game. I only buy a racing game if I've played it and like it. So if you're a hardcore racing game fan you might want to hear the opinion of someone that's a little more hardcore in this genre. However, I'm here to give you my honest opinion about this game, and I can honestly say I don't like it. Yes I know, it's a beta not the full release, but I've played enough of The Crew to know this game isn't for me.
Before you can actually go out and explore the world, you must complete the prologue. Yes this game has a story, and boy is it bad. The small taste I got of this story shows me that it is going to be more than likely boring, uninteresting, and forgettable. It's filled with many clichés and uninteresting characters, something that is opposite of many recent Ubisoft games. Why does this game even need a story? I wouldn't be bothered if you just dropped me into a world and just told me to do whatever I would be fine with that. But unfortunately Ubisoft tries too hard, and ends up hurting my opinion of this game. It doesn't help that the game looks like it could have been from 2007 instead of 2014. I guess the only positive thing I can say is the character models in cutscenes look nice. Yay, the character models in your driving game look good! And whoever at Ubisoft is coming up with the radio songs in their games needs to be fired. First Watch Dogs radio has bad songs and now this? The game that actually needs to have a good radio? So in terms of presentation, The Crew stumbles at nearly every turn.
Okay, so The Crew doesn't have a good story, the graphics suck, and the songs are bad. That's not good, but hey the gameplay's going to be good right? WRONG. The driving mechanics are some of the worst I've ever seen in a game. They're so bad they make the driving mechanics in Grand Theft Auto IV look good. Controlling your car feels very awkward and it's very easy to wreck. No the controls don't feel bad, but the handling is terrible. And is there even a drift button in this game? I don't know, the game does a terrible job of telling you how to do anything, especially when you get into car customization. Now speaking of car customization, this is one of the few things I actually liked in The Crew. There's a ton of detail put into these cars and their parts. If you're a car fanatic you're going to love this. There is also a cool demo mode to check out how your car looks and you can even take it out for a test drive. Unfortunately though like I said, the game doesn't give you whole lot of explanation into upgrades and skills for your car.
There is one thing (other than car customization) that The Crew gets right that made me play it a little longer than I would have: the open world. Ubisoft hyped the game to have a big map and it does not disappoint. It covers the entire US (and by that I mean it's a condensed version, but it's still big). It took me just over 40 minutes to drive from New York to Los Angeles. There's a lot of things to see and that's great. Unfortunately though there isn't a lot to do in this big world. I found a few races, a couple speed challenges, and that's just about it. Really. It's a sandbox with no sand. After you explore the world that leaves barely anything to do. Granted this is a beta, but if there's a ton of stuff to do in the final game they really shot themselves in the foot with this one. Oh and remember how they hyped up the online component to be massive, with an entire city filled with multiple crews going around trying to dominate? Yeah, they lied. The most players I've seen in a particular area/region was 4. So that essentially makes this whole crew thing pointless. Another disappointment in this one.
It feels like The Crew is trying to be Ubisoft's answer to Need for Speed, but unfortunately it fails in nearly every category except car customization and exploration. The Crew had potential, but if what we've been shown in the beta is any indication of the final product, it is a disappointment. Many of the promises Ubisoft made don't seem to be fulfilled and therefore I can't really recommend that you purchase the full game at $60. Who knows, maybe the full game has a ton of content. But even then, I can't see this game being worth anything more than $20. So in this crazy holiday season filled with (too) many games, it seems you can cross The Crew off your list.
Have you played the beta of The Crew? What did you think? Will you be purchasing the full game? Let me know! And, as always, thanks for visiting 8-Bit Ape.
The Crew beta is up on PlayStation 4 and Xbox One through tomorrow, November 27. I played the beta on PlayStation 4. Experience may vary from platform to platform.
The Crew will officially launch on December 2, 2014 for PlayStation 4, Xbox 360, Xbox One, and PC (no it is not going to be available for PlayStation 3)
You can pre-order The Crew (though I recommend you don't) at Amazon here.
Monday, November 3, 2014
Holiday Review Plan
I'm back!
Sorry for my lack of posts in October (or should I say, non-existent posts), I was very busy! But anyway, back to talking about games. Quick update on reviews
Sorry for my lack of posts in October (or should I say, non-existent posts), I was very busy! But anyway, back to talking about games. Quick update on reviews
- Destiny review is cancelled, very sorry about that
- I will be reviewing the Driveclub PS Plus edition when it finally releases
- At this time other October games such as Alien Isolation, The Evil Within, Middle Earth Shadow of Mordor, and NBA 2K15 will not be reviewed, but I may come back to them later (especially with Shadow of Mordor
- Assassin's Creed Unity
- Call of Duty: Advanced Warfare
- Dragon Age: Inquisition
- Far Cry 4
- LittleBigPlanet 3
- Other possible candidates: Assassin's Creed Rogue, Geometry Wars 3 Dimensions, Grand Theft Auto V PS4, Lego Batman 3 Beyond Gotham, and The Crew
- Do not expect reviews for: Escape Dead Island, Super Smash Bros for Wii U, The Master Chief Collection, and WWE 2K15
Wednesday, September 17, 2014
Grand Theft Auto V: One Year Later
So I'd like to start this new series called One Year Later. It basically allows me to go back and visit now year old games to revisit my thoughts on them and see if they've changed at all. I now wish I could have done this in June with The Last of Us, but I might go back and revisit that in due time. For now let's go back to September 17, 2013, the day of Grand Theft Auto V's release. At that point, the hype for GTA V's release had reached staggering levels. Having played every console GTA game since III as well as other Rockstar Games like Bully and Red Dead Redemption, I was very hyped. The day before, GTA V scored a 98 on Metacritic, and that only added fuel to the fire. About 75% of the people I saw that day were a bit jumpy, checking their watches or a nearby clock to know just how much time they had left before they would head to Los Santos. Finally, I got home, put the game in, went to grab myself a drink as the 8GB game installed, and began playing.
To say I got addicted to GTA V would be an understatement. I finished the game in about five days, all while putting in over 35 hours into it by the time the story was done. And even then, I still kept playing it. It was what I was playing everyday for weeks, probably only declining when I got my PlayStation 4 in mid November. What did I love about it? Virtually everything. The gameplay was amazing and refined from previous GTA games, the story was filled with funny dialogue and interesting characters, it had some of the best mission variety I had ever seen in a game, the sound design (minus the radio songs) were excellent, the game while not the most graphically impressive still was a remarkable technical achievement, it was filled with stuff to do, and it was pretty much a masterpiece in every sense of the word.
Then with October 1 came the launching of Grand Theft Auto Online. While I wasn't nearly excited about online as much as I was with the main game prior to release, I still was looking forward to it. Unfortunately, GTA Online had some issues to say the least. It was unplayable for at least a week for the vast majority of players, and those that did get in experienced many frustrating glitches, including a major one that caused your character to be deleted seemingly at random. Even after the majority of players got online, some still had issues. A friend of mine continued to have issues well into November in terms of connecting. And the actual Online wasn't really all that impressive. Sure you had all of Los Santos and Blaine County to explore with friends and there was a ton of stuff to do, but it faltered on many things as well. These things include an absolutely stupid character creator, the over-reliance on grinding, and eventually the hackers. The hackers probably killed the online for me. I think I maybe put a total of five hours into online, and I don't really have any intention of going back. Although I do appreciate that Rockstar continues to support the game with numerous updates, the heists are almost a year overdue and it's gotten to the point where I don't think the heists will keep me in online for too long.
I still keep my stance on the main game. Grand Theft Auto V is a masterpiece and that hasn't changed, I did recently rank it #3 on my Top 25 Games of the Generation list. I think it is by far the best installment in the GTA series, and one of the best open world games ever made. Unfortunately what also hasn't changed is my opinion of Online. I still am not compelled to go back to it, even though there are a ton of missions waiting to be completed. I may rent the PS4 version of GTA V to compare it to the PS3 version, but I have no intention at the moment to purchase it. However, it's still amazing to me that after all that hype, possibly the most hype I've ever had for a game, it still managed to surpass my expectations. It's really a remarkable achievement in gaming and serves as the PS3/360 generation's swan song. Even with all the games in my backlog, I still go back and play GTA V every now and then, and I still enjoy it. I'm super excited for GTA V's story expansions, and whatever Rockstar does next.
What did you think of Grand Theft Auto V? What about Grand Theft Auto Online? Will you be picking up the PS4/XB1/PC version of GTA V? Let me know! And, as always, thanks for visiting 8-Bit Ape.
To say I got addicted to GTA V would be an understatement. I finished the game in about five days, all while putting in over 35 hours into it by the time the story was done. And even then, I still kept playing it. It was what I was playing everyday for weeks, probably only declining when I got my PlayStation 4 in mid November. What did I love about it? Virtually everything. The gameplay was amazing and refined from previous GTA games, the story was filled with funny dialogue and interesting characters, it had some of the best mission variety I had ever seen in a game, the sound design (minus the radio songs) were excellent, the game while not the most graphically impressive still was a remarkable technical achievement, it was filled with stuff to do, and it was pretty much a masterpiece in every sense of the word.
Then with October 1 came the launching of Grand Theft Auto Online. While I wasn't nearly excited about online as much as I was with the main game prior to release, I still was looking forward to it. Unfortunately, GTA Online had some issues to say the least. It was unplayable for at least a week for the vast majority of players, and those that did get in experienced many frustrating glitches, including a major one that caused your character to be deleted seemingly at random. Even after the majority of players got online, some still had issues. A friend of mine continued to have issues well into November in terms of connecting. And the actual Online wasn't really all that impressive. Sure you had all of Los Santos and Blaine County to explore with friends and there was a ton of stuff to do, but it faltered on many things as well. These things include an absolutely stupid character creator, the over-reliance on grinding, and eventually the hackers. The hackers probably killed the online for me. I think I maybe put a total of five hours into online, and I don't really have any intention of going back. Although I do appreciate that Rockstar continues to support the game with numerous updates, the heists are almost a year overdue and it's gotten to the point where I don't think the heists will keep me in online for too long.
I still keep my stance on the main game. Grand Theft Auto V is a masterpiece and that hasn't changed, I did recently rank it #3 on my Top 25 Games of the Generation list. I think it is by far the best installment in the GTA series, and one of the best open world games ever made. Unfortunately what also hasn't changed is my opinion of Online. I still am not compelled to go back to it, even though there are a ton of missions waiting to be completed. I may rent the PS4 version of GTA V to compare it to the PS3 version, but I have no intention at the moment to purchase it. However, it's still amazing to me that after all that hype, possibly the most hype I've ever had for a game, it still managed to surpass my expectations. It's really a remarkable achievement in gaming and serves as the PS3/360 generation's swan song. Even with all the games in my backlog, I still go back and play GTA V every now and then, and I still enjoy it. I'm super excited for GTA V's story expansions, and whatever Rockstar does next.
What did you think of Grand Theft Auto V? What about Grand Theft Auto Online? Will you be picking up the PS4/XB1/PC version of GTA V? Let me know! And, as always, thanks for visiting 8-Bit Ape.
Sunday, September 7, 2014
Velocity 2X Review: Yippie Kai Yay
Even though they aren't as big as their AAA cousins, Indie Games have struggled at times with developing a sequel that outlasts the original. They either don't do anything new at all or fixes things that don't need to be fixed. Velocity 2X does neither, but rather improves upon its predecessor's excellent gameplay while still adding great innovations to the series. Developer Futurlab started the series with Velocity, a PlayStation Mini title. They remade the game into a full game with Velocity Ultra. These games were very well recieved by many (myself included). So there was plenty reasons for me (and many others) to be excited about 2X. Fortunately we weren't dissapointed. Instead we have been given a game that is so good, we might need to start talking about its Game of the Year potential.
Perhaps the most praise for the original Velocity was given to its fast and fluid arcade gameplay, and it's retained in Velocity 2X. It's still great to pilot your spaceship, taking down baddies while trying to race through a level to rack up the most points. The game also now adds boss fights that are fun and at times tricky to figure out. However, developer Futurlab wasn't just settled with the spaceship gameplay. Now, you must land your ship at times and go on foot to help take down security beams. Velocity's heart-racing gameplay is retained here with teleporting, fluid gunplay, and all while retaining the sense of urgency and speed found in the spaceship sections. This on-foot gameplay is reminiscent of Sonic the Hedgehog games of old. These two sections blend so perfectly they could be separate games entirely.
For an indie game, the production value in the game is superb. Velocity 2X now tells a story through drawings and text boxes in between levels. Unfortunately, the story isn't exactly all that memorable. However, this obviously isn't the focus of the game and there are still some funny dialogue exchanges. You can avoid the story entirely if you want since these cutscenes are skippable. The excellent music from the original is still present here, with the perfect blend of old and new tracks. The art direction is fantastic and textures look a lot better. Oh and the sound effects are awesome as well. The production quality is so good, at times I forgot I was even playing an indie game.
Velocity Ultra was right at home on Vita, but 2X plays fantastically on both PS4 and Vita. I was originally going to only play the Vita version, but after trying out the PS4 version I really dug it. I've put equal amount of time into both versions and there are great things about both versions. The Vita version of Velocity 2X is a great on-the-go game with great controls and no broken touch controls (actually there's basically no touch controls at all) while the PS4 version is enhanced with superb visuals and the rumble effect of the DualShock 4 which surprised me how good it was compared to other games where it's just an after thought. Of course, both versions run at a ridiculously smooth 60 FPS, and since both versions are cross buy and cross save, you might as well try it out on both. You can't go wrong with either version though.
In terms of problems, I don't really have many. It does feel a lot easier than the original. You have unlimited lives and at least 20 minutes to beat each level, whereas in the original you only had about 2-3 lives and at most 10 minutes with some levels going as low as 2 minutes. Also, much like its predecessor, Velocity 2X starts to get into a bit of a grind at around level 40. You have to replay old missions to rack up the points necessary to advance, and it can get to feel a bit tedious when you're just trying to finish the game.
THE VERDICT___________________________________________________________________
Velocity 2X is a game you need to play. Developer Futurlab has found new ways to innovate on the game while at the same time retaining the incredible gameplay of the original. The production values are top notch for an indie game. It plays great on both PS4 and Vita, so you should be fine with either. While not perfect, Velocity 2X is an amazing blend of old and new, and is now on the Game of the Year watch. Oh and did I mention it's free for PlayStation Plus subscribers? Yeah, so download it.
Perhaps the most praise for the original Velocity was given to its fast and fluid arcade gameplay, and it's retained in Velocity 2X. It's still great to pilot your spaceship, taking down baddies while trying to race through a level to rack up the most points. The game also now adds boss fights that are fun and at times tricky to figure out. However, developer Futurlab wasn't just settled with the spaceship gameplay. Now, you must land your ship at times and go on foot to help take down security beams. Velocity's heart-racing gameplay is retained here with teleporting, fluid gunplay, and all while retaining the sense of urgency and speed found in the spaceship sections. This on-foot gameplay is reminiscent of Sonic the Hedgehog games of old. These two sections blend so perfectly they could be separate games entirely.
For an indie game, the production value in the game is superb. Velocity 2X now tells a story through drawings and text boxes in between levels. Unfortunately, the story isn't exactly all that memorable. However, this obviously isn't the focus of the game and there are still some funny dialogue exchanges. You can avoid the story entirely if you want since these cutscenes are skippable. The excellent music from the original is still present here, with the perfect blend of old and new tracks. The art direction is fantastic and textures look a lot better. Oh and the sound effects are awesome as well. The production quality is so good, at times I forgot I was even playing an indie game.
Velocity Ultra was right at home on Vita, but 2X plays fantastically on both PS4 and Vita. I was originally going to only play the Vita version, but after trying out the PS4 version I really dug it. I've put equal amount of time into both versions and there are great things about both versions. The Vita version of Velocity 2X is a great on-the-go game with great controls and no broken touch controls (actually there's basically no touch controls at all) while the PS4 version is enhanced with superb visuals and the rumble effect of the DualShock 4 which surprised me how good it was compared to other games where it's just an after thought. Of course, both versions run at a ridiculously smooth 60 FPS, and since both versions are cross buy and cross save, you might as well try it out on both. You can't go wrong with either version though.
In terms of problems, I don't really have many. It does feel a lot easier than the original. You have unlimited lives and at least 20 minutes to beat each level, whereas in the original you only had about 2-3 lives and at most 10 minutes with some levels going as low as 2 minutes. Also, much like its predecessor, Velocity 2X starts to get into a bit of a grind at around level 40. You have to replay old missions to rack up the points necessary to advance, and it can get to feel a bit tedious when you're just trying to finish the game.
THE VERDICT___________________________________________________________________
Velocity 2X is a game you need to play. Developer Futurlab has found new ways to innovate on the game while at the same time retaining the incredible gameplay of the original. The production values are top notch for an indie game. It plays great on both PS4 and Vita, so you should be fine with either. While not perfect, Velocity 2X is an amazing blend of old and new, and is now on the Game of the Year watch. Oh and did I mention it's free for PlayStation Plus subscribers? Yeah, so download it.
9.5/10 Amazing
Velocity 2X is available for download on the PlayStation Store now on PlayStation 4 and PlayStation Vita. It is currently free to download for PlayStation Plus subscribers in the month of September 2014. This review examined both versions of the game.Saturday, August 16, 2014
Gamescom 2014 Recap
This week in Germany, one of the largest gaming shows in the world took place. Gamescom is quickly rivaling E3 to become the most popular gaming show in the world. So, as expected, there was a LOT of news articles swarming the internet. I decided it would be a good idea just to give you some of my thoughts on a few of the biggest stories to come out of Gamescom.
Rise of the Tomb Raider is a timed Xbox exclusive: This was probably the biggest news out of Gamescom, and certainly the one that got the internet into a frenzy. And rightfully so, at least at first. Microsoft and Square Enix announced that Tomb Raider's sequel, Rise of the Tomb Raider, will launch holiday 2015 as an Xbox exclusive. I absolutely thought it was a stupid move by Square Enix. Why would you put the sequel to a multiplatform game on only one platform? Other than that being unfair to consumers, it also doesn't make sense on the business side, weren't you already disappointed with the sales of Tomb Raider? So why does it make perfect sense to narrow it down even further on the platform that is getting crushed by the competition in terms of sales? Fortunately, Xbox head Phil Spencer clarified that the game is a timed exclusive, so more than likely we will see Lara Croft's next adventure on PS4 and PC in 2016. However, I still think it's a bad move on Square Enix's part (I'm not giving Microsoft any fault for this, they're trying to make more money just like Sony and Nintendo) by agreeing to this. They're essentially saying two thirds of our franchise's fanbase will have to wait for an unknown amount of time for the game to come to their platform. And even then, what makes you think it's going to sell as well as it would if it came out with the Xbox version?
PlayStation 4 has sold 10 million units worldwide: During their Gamescom press conference, Sony announced that the PlayStation 4 has already reached the ten million units sold mark (sold, not shipped) in only nine months on the market, making it the fastest selling console to reach that mark of all time, even surpassing the Wii. And they said console gaming was dead. It's amazing just how popular this console is right now and how well the gaming industry is doing. Yes we could spend this paragraph talking about how PS4 is five million units ahead of the competition now, but that would be fanboyish and inappropriate for this milestone. Instead, let's be thankful that gaming consoles are still very much alive and well, and your iPhone isn't going to surpass them for quite a long time it seems.
Silent Hills announced in the form of a playable teaser: Sony also showed off a trailer for a mysterious horror game named PT, and it was made available on the PlayStation Store almost immediately. I played PT, and it was without a doubt one of the scariest "games" (although it's more of a 20 minute demo) that I have ever played. Upon completing PT, it is revealed that the game is a teaser for a new Silent Hill game, titled Silent Hills. Hideo Kojima is directing the project, Guillermo del Toro is collaborating with Kojima, and it will star Norman Reedus. Details are scarce at the moment, but one thing's for sure, this is sure to make you wet your pants. The demo wasn't filled with cheap jump scares, but it has impressive tension that is constantly building. And then when the jump scares finally did come, they were more effective than they would in most horror games. The game isn't expected to be released until at least 2016, since Kojima Productions is heavily focused on finishing Metal Gear Solid V: The Phantom Pain. We also don't know if the game is a PS4 exclusive or not, but I'm willing to bet it won't be available on PS3/360. Personally, I don't know if I will get it, since I don't really like horror games, but I promise horror fans this is one you probably aren't going to want to miss.
PS4 Firmware 2.00 Announced, introduces SharePlay: Sony had one more little goodie up their sleeve. Sony announced PS4 firmware update 2.00, which includes stability improvements, YouTube integration, and more, but also revealed SharePlay. The PlayStation Blog states: "The best way to think about Share Play is like a “virtual couch”. PlayStation 4 will create an online local co-op experience by allowing you to invite a friend to join your game—even when they don’t own a copy of it. With this first-of-its-kind feature, you’ll be able to play games with a friend just as if you were together in the same room". So imagine passing the controller to a friend to take turns playing GTA or something, or playing a sports game like Madden. This is an incredible feature that is a bit reminiscent of Xbox One's planned Family Share feature which was removed as a part of the big DRM reversal. Yes you can only do it for sixty minutes before you have to restart the session. But still, this is an incredible feature and I look forward to seeing it in action. PS4 Firmware 2.00 will be available this Fall.
Metal Gear Solid V is coming to PC: At last, the news PC gamers have been waiting for. No it's not Half-Life 3. But it's still pretty awesome. Metal Gear Solid V, which includes Ground Zeroes and the upcoming The Phantom Pain, will be coming to PC soon. My excitement for Metal Gear Solid V: The Phantom Pain only keeps building by the day, and I'm glad more people can now get in on the official Kojima hype train too. Hideo Kojima just had an awesome week at Gamescom, first with the Metal Gear Online for The Phantom Pain reveal, then with the Silent Hills announcement, and now with this awesome news that Metal Gear Solid V is coming to the PC. Personally I will be playing this on PS4, but I hope PC players enjoy it just as much as I hope to do also. And I'm really looking forward to seeing what this game looks like running on Ultra graphics. We don't know the release date(s) for Metal Gear Solid V on PC, but expect Ground Zeroes to be released first, hopefully at a more reasonable price.
I know I missed a lot of news stories but this is just a few of the biggest. I hope you enjoyed it. And, as always, thanks for visiting 8-Bit Ape.
Rise of the Tomb Raider is a timed Xbox exclusive: This was probably the biggest news out of Gamescom, and certainly the one that got the internet into a frenzy. And rightfully so, at least at first. Microsoft and Square Enix announced that Tomb Raider's sequel, Rise of the Tomb Raider, will launch holiday 2015 as an Xbox exclusive. I absolutely thought it was a stupid move by Square Enix. Why would you put the sequel to a multiplatform game on only one platform? Other than that being unfair to consumers, it also doesn't make sense on the business side, weren't you already disappointed with the sales of Tomb Raider? So why does it make perfect sense to narrow it down even further on the platform that is getting crushed by the competition in terms of sales? Fortunately, Xbox head Phil Spencer clarified that the game is a timed exclusive, so more than likely we will see Lara Croft's next adventure on PS4 and PC in 2016. However, I still think it's a bad move on Square Enix's part (I'm not giving Microsoft any fault for this, they're trying to make more money just like Sony and Nintendo) by agreeing to this. They're essentially saying two thirds of our franchise's fanbase will have to wait for an unknown amount of time for the game to come to their platform. And even then, what makes you think it's going to sell as well as it would if it came out with the Xbox version?
PlayStation 4 has sold 10 million units worldwide: During their Gamescom press conference, Sony announced that the PlayStation 4 has already reached the ten million units sold mark (sold, not shipped) in only nine months on the market, making it the fastest selling console to reach that mark of all time, even surpassing the Wii. And they said console gaming was dead. It's amazing just how popular this console is right now and how well the gaming industry is doing. Yes we could spend this paragraph talking about how PS4 is five million units ahead of the competition now, but that would be fanboyish and inappropriate for this milestone. Instead, let's be thankful that gaming consoles are still very much alive and well, and your iPhone isn't going to surpass them for quite a long time it seems.
Silent Hills announced in the form of a playable teaser: Sony also showed off a trailer for a mysterious horror game named PT, and it was made available on the PlayStation Store almost immediately. I played PT, and it was without a doubt one of the scariest "games" (although it's more of a 20 minute demo) that I have ever played. Upon completing PT, it is revealed that the game is a teaser for a new Silent Hill game, titled Silent Hills. Hideo Kojima is directing the project, Guillermo del Toro is collaborating with Kojima, and it will star Norman Reedus. Details are scarce at the moment, but one thing's for sure, this is sure to make you wet your pants. The demo wasn't filled with cheap jump scares, but it has impressive tension that is constantly building. And then when the jump scares finally did come, they were more effective than they would in most horror games. The game isn't expected to be released until at least 2016, since Kojima Productions is heavily focused on finishing Metal Gear Solid V: The Phantom Pain. We also don't know if the game is a PS4 exclusive or not, but I'm willing to bet it won't be available on PS3/360. Personally, I don't know if I will get it, since I don't really like horror games, but I promise horror fans this is one you probably aren't going to want to miss.
PS4 Firmware 2.00 Announced, introduces SharePlay: Sony had one more little goodie up their sleeve. Sony announced PS4 firmware update 2.00, which includes stability improvements, YouTube integration, and more, but also revealed SharePlay. The PlayStation Blog states: "The best way to think about Share Play is like a “virtual couch”. PlayStation 4 will create an online local co-op experience by allowing you to invite a friend to join your game—even when they don’t own a copy of it. With this first-of-its-kind feature, you’ll be able to play games with a friend just as if you were together in the same room". So imagine passing the controller to a friend to take turns playing GTA or something, or playing a sports game like Madden. This is an incredible feature that is a bit reminiscent of Xbox One's planned Family Share feature which was removed as a part of the big DRM reversal. Yes you can only do it for sixty minutes before you have to restart the session. But still, this is an incredible feature and I look forward to seeing it in action. PS4 Firmware 2.00 will be available this Fall.
Metal Gear Solid V is coming to PC: At last, the news PC gamers have been waiting for. No it's not Half-Life 3. But it's still pretty awesome. Metal Gear Solid V, which includes Ground Zeroes and the upcoming The Phantom Pain, will be coming to PC soon. My excitement for Metal Gear Solid V: The Phantom Pain only keeps building by the day, and I'm glad more people can now get in on the official Kojima hype train too. Hideo Kojima just had an awesome week at Gamescom, first with the Metal Gear Online for The Phantom Pain reveal, then with the Silent Hills announcement, and now with this awesome news that Metal Gear Solid V is coming to the PC. Personally I will be playing this on PS4, but I hope PC players enjoy it just as much as I hope to do also. And I'm really looking forward to seeing what this game looks like running on Ultra graphics. We don't know the release date(s) for Metal Gear Solid V on PC, but expect Ground Zeroes to be released first, hopefully at a more reasonable price.
I know I missed a lot of news stories but this is just a few of the biggest. I hope you enjoyed it. And, as always, thanks for visiting 8-Bit Ape.
Saturday, August 9, 2014
Five Games to Keep Your Eye On This Fall
The fall is to video games what summer is to Hollywood Blockbusters. It's when they boom and get the most money. And with us being only a few months away from Christmas, everyone starts to release games like crazy. This year, while maybe not as exciting as last year's next-generation launch, is still nonetheless sure to make your wallet cry out in horror. And here are five games that will prove that. Note: All pre-order links will send you to Amazon.
Assassin's Creed Rogue (November 11 for PS3 and 360): Rogue is the reason you may find me playing a lot more on my PS3 this fall. Rogue is the sequel to the fantastic Assassin's Creed IV, and unlike its next-gen counterpart Unity, Rogue excites me because of its emphasis on the great naval mechanic and for the first time allows you to play as a Templar. It also features a wide open world, and to be honest all this sounds consistent with the exciting changes introduced in Assassin's Creed IV, and seems to offer more replay ability than Unity. It's definitely something to keep your eye on.
Click here to pre-order Assassin's Creed Rogue.
Destiny (September 9 for PS3, PS4, 360, and XBO) If you haven't heard it by now, I'm really excited for Destiny. From the creators of Halo, Destiny is an exciting online FPS game that features an intriguing universe and exciting gameplay. As I've said before, I wasn't really all that excited for Destiny, but when I played it I fell in love. From playing the Alpha and the Beta I've already put 20 hours into the game before its release and I'm begging for more. It's already been giving my current Game of the Year: Infamous Second Son, a run for its money. Bungie has something special in store with Destiny, I just hope it lives up to the ever-building hype surrounding it.
Click here to pre-order Destiny.
Dragon Age: Inquisition (November 18 for PS3, PS4, 360, and XBO) I will admit, I have never played a Dragon Age game before. Sure it's from BioWare, the guys who brought us Knights of the Old Republic and the Mass Effect trilogy, but nothing really seemed to interest me about these games. However, they've completely changed that it seems with Inquisition. It offers a much more non-linear experience coupled with deep customization and a much improved storyline. Not to mention it has some absolutely stunning visuals, and pretty sweet dragon fights. I hope this game delivers, because if it does, you won't be seeing me for a while.
Click here to pre-order Dragon Age: Inquisition.
Far Cry 4 (November 18 for PS3, PS4, 360, XBO) I haven't spent a huge amount of time with the Far Cry franchise, but I've played enough to know that it is one of Ubisoft's best franchises. And they must know that too, because they're making sure we are pumped for Far Cry 4. The latest installment promises to give us everything we like about Far Cry 3; exciting gunplay, great villain, various modes of transportation, and great co-op. I'm really looking forward to this one, I just hope they added enough stuff to make this one a worthy sequel to its award winning predecessor, Far Cry 3.
Click here to pre-order Far Cry 4.
Middle-earth: Shadow of Mordor (September 30 for PS3, PS4, 360, XBO, and October 2 for PC) The game that has been called The Lord of the Rings meets Assassin's Creed gameplay, Shadow of Mordor is very promising. At first I was a bit skeptical, but once I saw some gameplay, I got excited. Finally an open-world Lord of the Rings game that seems to get it right! And even though this seems to be the first big AAA release from Monolith Productions (at least I believe it is, their recent work includes Gotham City Imposters and Guardians of Middle-earth) they seem to know what they're doing from promos. Oh and the lead writer and lead designer on the legendary Red Dead Redemption is writing the story, so yeah, I'm excited.
Click here to pre-order Middle-earth: Shadow of Mordor.
Honorable Mentions:
Alien Isolation (pre-order)
Assassin's Creed Unity (pre-order)
Borderlands: The Pre-Sequel (pre-order)
DriveClub (pre-order)
Grand Theft Auto V (pre-order)
Halo: The Master Chief Collection (pre-order)
LittleBigPlanet 3 (pre-order)
Sunset Overdrive (pre-order)
Super Smash Bros for Nintendo 3DS and Wii U (pre-order)
The Crew (pre-order)
What are you looking forward to this fall? Are you excited? Or are you just waiting for the ridiculous amount of games coming out in 2015? Let me know! And, as always, thanks for visiting 8-Bit Ape.
Assassin's Creed Rogue (November 11 for PS3 and 360): Rogue is the reason you may find me playing a lot more on my PS3 this fall. Rogue is the sequel to the fantastic Assassin's Creed IV, and unlike its next-gen counterpart Unity, Rogue excites me because of its emphasis on the great naval mechanic and for the first time allows you to play as a Templar. It also features a wide open world, and to be honest all this sounds consistent with the exciting changes introduced in Assassin's Creed IV, and seems to offer more replay ability than Unity. It's definitely something to keep your eye on.
Click here to pre-order Assassin's Creed Rogue.
Destiny (September 9 for PS3, PS4, 360, and XBO) If you haven't heard it by now, I'm really excited for Destiny. From the creators of Halo, Destiny is an exciting online FPS game that features an intriguing universe and exciting gameplay. As I've said before, I wasn't really all that excited for Destiny, but when I played it I fell in love. From playing the Alpha and the Beta I've already put 20 hours into the game before its release and I'm begging for more. It's already been giving my current Game of the Year: Infamous Second Son, a run for its money. Bungie has something special in store with Destiny, I just hope it lives up to the ever-building hype surrounding it.
Click here to pre-order Destiny.
Dragon Age: Inquisition (November 18 for PS3, PS4, 360, and XBO) I will admit, I have never played a Dragon Age game before. Sure it's from BioWare, the guys who brought us Knights of the Old Republic and the Mass Effect trilogy, but nothing really seemed to interest me about these games. However, they've completely changed that it seems with Inquisition. It offers a much more non-linear experience coupled with deep customization and a much improved storyline. Not to mention it has some absolutely stunning visuals, and pretty sweet dragon fights. I hope this game delivers, because if it does, you won't be seeing me for a while.
Click here to pre-order Dragon Age: Inquisition.
Far Cry 4 (November 18 for PS3, PS4, 360, XBO) I haven't spent a huge amount of time with the Far Cry franchise, but I've played enough to know that it is one of Ubisoft's best franchises. And they must know that too, because they're making sure we are pumped for Far Cry 4. The latest installment promises to give us everything we like about Far Cry 3; exciting gunplay, great villain, various modes of transportation, and great co-op. I'm really looking forward to this one, I just hope they added enough stuff to make this one a worthy sequel to its award winning predecessor, Far Cry 3.
Click here to pre-order Far Cry 4.
Middle-earth: Shadow of Mordor (September 30 for PS3, PS4, 360, XBO, and October 2 for PC) The game that has been called The Lord of the Rings meets Assassin's Creed gameplay, Shadow of Mordor is very promising. At first I was a bit skeptical, but once I saw some gameplay, I got excited. Finally an open-world Lord of the Rings game that seems to get it right! And even though this seems to be the first big AAA release from Monolith Productions (at least I believe it is, their recent work includes Gotham City Imposters and Guardians of Middle-earth) they seem to know what they're doing from promos. Oh and the lead writer and lead designer on the legendary Red Dead Redemption is writing the story, so yeah, I'm excited.
Click here to pre-order Middle-earth: Shadow of Mordor.
Honorable Mentions:
Alien Isolation (pre-order)
Assassin's Creed Unity (pre-order)
Borderlands: The Pre-Sequel (pre-order)
DriveClub (pre-order)
Grand Theft Auto V (pre-order)
Halo: The Master Chief Collection (pre-order)
LittleBigPlanet 3 (pre-order)
Sunset Overdrive (pre-order)
Super Smash Bros for Nintendo 3DS and Wii U (pre-order)
The Crew (pre-order)
What are you looking forward to this fall? Are you excited? Or are you just waiting for the ridiculous amount of games coming out in 2015? Let me know! And, as always, thanks for visiting 8-Bit Ape.
Tuesday, August 5, 2014
Do we really need all these remasters?
About a week ago, The Last of Us re-released on PS4 in the form of The Last of Us Remastered. Just like the original PS3 release 14 months ago, the PS4 version has received universal acclaim from critics. But there has been a state of concern from many gamers. We have been getting a lot of remasters lately, most notably with Tomb Raider Definitive Edition and now The Last of Us Remastered. And there are more remasters to come, with games like:
Diablo III: Ultimate Evil Edition (PS4, XB1)
Metro Redux (PS4, XB1, PC)
Halo: The Master Chief Collection (XB1)
Payday 2: Crimewave Edition (PS4, XB1)
Grand Theft Auto V (PS4, XB1, PC)
Ratchet and Clank (PS4)
Resident Evil HD Remaster (PS3, PS4, 360, XB1, PC)
Journey (PS4)
The Unfinished Swan (PS4)
The Walking Dead: Seasons 1 and 2 (PS4, XB1)
And I'm sure there's more I missed, and it's also likely the Uncharted and Gears of War trilogies will get remasters according to recent rumors. So what's up with these remasters? Why is the majority of the next several months filled with re-releases of old games? Should we be concerned?
The discussion on remasters is nothing new. It's been around for ages. Remasters really took off in the last few years of the PS3/360 generation. Some of these include The Sly Collection, God of War Saga, Metal Gear Solid HD Collection, and Halo: Combat Evolved Anniversary, just to name a few. The majority of these games (save for God of War III in the God of War Saga) originally released on PS2/Xbox and handheld devices years earlier. Many of these collections earned significant praise and sold very well. The arrival of the next-gen consoles continued the trend, and many are fearful of this trend continuing. So is it something we should embrace, or protest against? Well, as with all discussions, there are pros and cons to this topic. Let's start with the pros.
Well for starters, it gives these companies a chance to work on the new hardware and get more familiar with the architecture. Crystal Dynamics stated that the Tomb Raider Definitive Edition let them get comfortable with the hardware before heading into Rise of the Tomb Raider. I'm sure Naughty Dog, 343, Rockstar, and the rest of these developers will say the same thing. Everyone's going to have a difficulty mastering the hardware, so why not the first game be a re-release of an old game before giving us a brand new game? And another pro, at least for The Walking Dead, is that now you can carry over saves from seasons 1 and 2 into the upcoming season 3 on next-gen. Another pro is that most of these remasters come with substantial content. Diablo III contains the Reaper of Souls expansion with the original game, Metro Redux contains Metro 2033 and Metro First Light, The Master Chief Collection contains Halo 1, 2, 3, and 4 including multiplayer maps and a Halo 5 beta key, Tomb Raider contains the original game and all DLC, and The Last of Us Remastered contains the Left Behind single player expansion and all multiplayer DLC. On top of all that, every game gets enhanced graphics, textures, and frame rate. Halo 2's cutscenes in particular look absolutely stunning. And, in cases of games like The Last of Us Remastered, people might not have played the PS3 version because they owned a 360. This gives them a chance to play it. And you don't need to restart your save from all games either, for example you can continue your Grand Theft Auto Online character on next gen regardless of what console you owned before.
So yeah, there's pros to it, but also there are some cons. Speaking of Grand Theft Auto V, it's virtually the exact same content on the PS3 version minus the technical differences. Since there's no expansion packs available, you will have to pay for the upcoming story expansions just like everyone else. And because of that, expect a GTA 5 Ultimate Edition to be released next year when all DLC is out. There's also been a lack of trade-in deals. The Last of Us and Tomb Raider did not have official discounts if you traded in your last gen copy, it was up to the retailers if they wanted to offer a deal. And these remasters are $50/$60, so you'll be forking over a lot of cash for one game. The success of these remasters also open up the door for more, I swear within the next year we will get Call of Duty and Assassin's Creed remasters. Hopefully developers and publishers don't get too carried away with this.
So in conclusion, yes there are more pros than cons to remasters. No that does not mean every remaster has insane value in them. Many remasters that are coming out just have prettier graphics, and that's what I'd avoid. If you're going to sell a remaster, make sure it has value in it. Don't make it a $60 graphic enhancement. That's all I have to say about this topic. What are your thoughts on remasters? Let me know!
And, as always, thanks for visiting 8-Bit Ape.
Diablo III: Ultimate Evil Edition (PS4, XB1)
Metro Redux (PS4, XB1, PC)
Halo: The Master Chief Collection (XB1)
Payday 2: Crimewave Edition (PS4, XB1)
Grand Theft Auto V (PS4, XB1, PC)
Ratchet and Clank (PS4)
Resident Evil HD Remaster (PS3, PS4, 360, XB1, PC)
Journey (PS4)
The Unfinished Swan (PS4)
The Walking Dead: Seasons 1 and 2 (PS4, XB1)
And I'm sure there's more I missed, and it's also likely the Uncharted and Gears of War trilogies will get remasters according to recent rumors. So what's up with these remasters? Why is the majority of the next several months filled with re-releases of old games? Should we be concerned?
The discussion on remasters is nothing new. It's been around for ages. Remasters really took off in the last few years of the PS3/360 generation. Some of these include The Sly Collection, God of War Saga, Metal Gear Solid HD Collection, and Halo: Combat Evolved Anniversary, just to name a few. The majority of these games (save for God of War III in the God of War Saga) originally released on PS2/Xbox and handheld devices years earlier. Many of these collections earned significant praise and sold very well. The arrival of the next-gen consoles continued the trend, and many are fearful of this trend continuing. So is it something we should embrace, or protest against? Well, as with all discussions, there are pros and cons to this topic. Let's start with the pros.
Well for starters, it gives these companies a chance to work on the new hardware and get more familiar with the architecture. Crystal Dynamics stated that the Tomb Raider Definitive Edition let them get comfortable with the hardware before heading into Rise of the Tomb Raider. I'm sure Naughty Dog, 343, Rockstar, and the rest of these developers will say the same thing. Everyone's going to have a difficulty mastering the hardware, so why not the first game be a re-release of an old game before giving us a brand new game? And another pro, at least for The Walking Dead, is that now you can carry over saves from seasons 1 and 2 into the upcoming season 3 on next-gen. Another pro is that most of these remasters come with substantial content. Diablo III contains the Reaper of Souls expansion with the original game, Metro Redux contains Metro 2033 and Metro First Light, The Master Chief Collection contains Halo 1, 2, 3, and 4 including multiplayer maps and a Halo 5 beta key, Tomb Raider contains the original game and all DLC, and The Last of Us Remastered contains the Left Behind single player expansion and all multiplayer DLC. On top of all that, every game gets enhanced graphics, textures, and frame rate. Halo 2's cutscenes in particular look absolutely stunning. And, in cases of games like The Last of Us Remastered, people might not have played the PS3 version because they owned a 360. This gives them a chance to play it. And you don't need to restart your save from all games either, for example you can continue your Grand Theft Auto Online character on next gen regardless of what console you owned before.
So yeah, there's pros to it, but also there are some cons. Speaking of Grand Theft Auto V, it's virtually the exact same content on the PS3 version minus the technical differences. Since there's no expansion packs available, you will have to pay for the upcoming story expansions just like everyone else. And because of that, expect a GTA 5 Ultimate Edition to be released next year when all DLC is out. There's also been a lack of trade-in deals. The Last of Us and Tomb Raider did not have official discounts if you traded in your last gen copy, it was up to the retailers if they wanted to offer a deal. And these remasters are $50/$60, so you'll be forking over a lot of cash for one game. The success of these remasters also open up the door for more, I swear within the next year we will get Call of Duty and Assassin's Creed remasters. Hopefully developers and publishers don't get too carried away with this.
So in conclusion, yes there are more pros than cons to remasters. No that does not mean every remaster has insane value in them. Many remasters that are coming out just have prettier graphics, and that's what I'd avoid. If you're going to sell a remaster, make sure it has value in it. Don't make it a $60 graphic enhancement. That's all I have to say about this topic. What are your thoughts on remasters? Let me know!
And, as always, thanks for visiting 8-Bit Ape.
Monday, July 21, 2014
Destiny Beta Impressions
I'm discovering some things the more I play Destiny.
I'm discovering an intriguing universe filled with potential. I'm discovering how great the combat system is. I'm discovering that the co-op gameplay makes sense and it feels empty without it. I'm discovering how much I suck at Control matches. I'm discovering that I will probably pour dozens of hours into this game when it releases. I'm discovering how much Bungie has grown from Halo. I'm discovering how much of a fool I was for thinking this game looked generic in previews.
But most of all, I'm discovering that Destiny could be the greatest online game ever made.
This isn't my first time playing Destiny. I played the Alpha last month. You can read my impressions on that here. As I said in my impressions there, I was not expecting much of Destiny. Yes it was being made by Bungie, the guys who created Halo, and there was a lot of hype surrounding it, but I just didn't get it. To me it just looked like another generic shooter. But when I played it, I was blown away. I became super hyped for it, and when I got access to the beta, I decided to play it again. Here are my thoughts.
Perhaps the biggest thing that the beta has compared to the Alpha is now we have a better understanding of Destiny's story. Basically, you have been resurrected from the dead by a little floating robot companion named Ghost. Most of Earth has been destroyed, and there is only one city left. This city is protected by a mysterious object named the Traveler, which is the big ball you've seen in previews. A Darkness is returning, and you must find and defeat this darkness before it consumes everyone. The game gives you a few missions to play on Earth and then stops your progress before you go on to the second planet, the moon. We don't get too much more info on it, but I'm intrigued to learn more about this universe. On one hand, the setup that I just told you sounds a little cliché, but on the other hand this is Bungie and they've proven they can do a good story and create an intriguing universe. What we do know, is that the voice acting is phenomenal and the soundtrack is amazing. Hopefully a sign of things to come.
Gameplay-wise, there hasn't been much that has been added since the Alpha. It's still got a great combat system, and some of the guns I've found are fantastic. You can go co-op or competitive. Customization has a lot more options, and is very satisfying. You can partake in more main missions, a free roam area, and a strike mission. The more I play with the economy system, the more I like it and find neat little things hidden in them. And yes, you can still dance, and it's still awesome and hilarious as the first time. The competitive multiplayer area, the Crucible, also makes a return, and I'm still terrible at it. Disappointingly, there is still only one mode you can play during the beta, and that's the domination mode called Control. There is a mode called Iron Banner but that's only a slightly different version of Control. While I know this is a beta, I was hoping that we could test out another mode just to give Bungie some feedback on it. However, the maps are very well made, and I believe the map First Light will become an instant fan favorite thanks to its vehicular combat in addition to infantry combat.
Obviously since this is a beta, there will be bugs. Surprisingly, I haven't encountered too many bugs or glitches, as with the Alpha. However, the biggest things I encountered was the occasional disconnection from the server (although my internet connection may have played a part in that). Since this is an online game, the disconnections are frustrating as you can't play the game. I wish there was an offline mode, just so I could continue playing while my network issues resolved. I know some people who have a far worse internet connection than me, and they will almost certainly have a tough time playing Destiny. Also, a little side note, I did notice that the shotguns in the Crucible were a little overpowered and I found myself with some cheap deaths, so I would like them to address that.
My position on Destiny has been reaffirmed. This may just be the biggest game of the fall, and one you should absolutely keep your eye on. I've put 10 hours into the Destiny Beta since starting it yesterday, July 20, and I'm absolutely hooked even though I've maxed out my character. Bungie may have something really special here, and I absolutely cannot wait to see how it turns out. Hurry up September 9.
Have you played the Destiny Beta? What do you think? Has your position on Destiny changed after playing the beta? Will you be buying it? Let me know! And, as always, thanks for visiting 8-Bit Ape.
The Destiny Beta started on July 17 for PlayStation 3 and PlayStation 4, and will be closed for maintenance today July 21 and tomorrow July 22. It will resume on July 23 at 10 AM Pacific on PlayStation platforms and will launch at that time for Xbox 360 and Xbox One. The beta will end on July 27 at a TBA time. Destiny will launch on September 9 for PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. These impressions were of the PlayStation 4 version of the Beta. Experience may vary from platform to platform.
I'm discovering an intriguing universe filled with potential. I'm discovering how great the combat system is. I'm discovering that the co-op gameplay makes sense and it feels empty without it. I'm discovering how much I suck at Control matches. I'm discovering that I will probably pour dozens of hours into this game when it releases. I'm discovering how much Bungie has grown from Halo. I'm discovering how much of a fool I was for thinking this game looked generic in previews.
But most of all, I'm discovering that Destiny could be the greatest online game ever made.
This isn't my first time playing Destiny. I played the Alpha last month. You can read my impressions on that here. As I said in my impressions there, I was not expecting much of Destiny. Yes it was being made by Bungie, the guys who created Halo, and there was a lot of hype surrounding it, but I just didn't get it. To me it just looked like another generic shooter. But when I played it, I was blown away. I became super hyped for it, and when I got access to the beta, I decided to play it again. Here are my thoughts.
Perhaps the biggest thing that the beta has compared to the Alpha is now we have a better understanding of Destiny's story. Basically, you have been resurrected from the dead by a little floating robot companion named Ghost. Most of Earth has been destroyed, and there is only one city left. This city is protected by a mysterious object named the Traveler, which is the big ball you've seen in previews. A Darkness is returning, and you must find and defeat this darkness before it consumes everyone. The game gives you a few missions to play on Earth and then stops your progress before you go on to the second planet, the moon. We don't get too much more info on it, but I'm intrigued to learn more about this universe. On one hand, the setup that I just told you sounds a little cliché, but on the other hand this is Bungie and they've proven they can do a good story and create an intriguing universe. What we do know, is that the voice acting is phenomenal and the soundtrack is amazing. Hopefully a sign of things to come.
Gameplay-wise, there hasn't been much that has been added since the Alpha. It's still got a great combat system, and some of the guns I've found are fantastic. You can go co-op or competitive. Customization has a lot more options, and is very satisfying. You can partake in more main missions, a free roam area, and a strike mission. The more I play with the economy system, the more I like it and find neat little things hidden in them. And yes, you can still dance, and it's still awesome and hilarious as the first time. The competitive multiplayer area, the Crucible, also makes a return, and I'm still terrible at it. Disappointingly, there is still only one mode you can play during the beta, and that's the domination mode called Control. There is a mode called Iron Banner but that's only a slightly different version of Control. While I know this is a beta, I was hoping that we could test out another mode just to give Bungie some feedback on it. However, the maps are very well made, and I believe the map First Light will become an instant fan favorite thanks to its vehicular combat in addition to infantry combat.
Obviously since this is a beta, there will be bugs. Surprisingly, I haven't encountered too many bugs or glitches, as with the Alpha. However, the biggest things I encountered was the occasional disconnection from the server (although my internet connection may have played a part in that). Since this is an online game, the disconnections are frustrating as you can't play the game. I wish there was an offline mode, just so I could continue playing while my network issues resolved. I know some people who have a far worse internet connection than me, and they will almost certainly have a tough time playing Destiny. Also, a little side note, I did notice that the shotguns in the Crucible were a little overpowered and I found myself with some cheap deaths, so I would like them to address that.
My position on Destiny has been reaffirmed. This may just be the biggest game of the fall, and one you should absolutely keep your eye on. I've put 10 hours into the Destiny Beta since starting it yesterday, July 20, and I'm absolutely hooked even though I've maxed out my character. Bungie may have something really special here, and I absolutely cannot wait to see how it turns out. Hurry up September 9.
Have you played the Destiny Beta? What do you think? Has your position on Destiny changed after playing the beta? Will you be buying it? Let me know! And, as always, thanks for visiting 8-Bit Ape.
The Destiny Beta started on July 17 for PlayStation 3 and PlayStation 4, and will be closed for maintenance today July 21 and tomorrow July 22. It will resume on July 23 at 10 AM Pacific on PlayStation platforms and will launch at that time for Xbox 360 and Xbox One. The beta will end on July 27 at a TBA time. Destiny will launch on September 9 for PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. These impressions were of the PlayStation 4 version of the Beta. Experience may vary from platform to platform.
Wednesday, July 16, 2014
Throwback Reviews: The Last of Us
I wrote this review in June 2013 a few days after The Last of Us came out. I did not play Left Behind (though I intend to at some point) or any other DLC. This is a review of the base game. I am republishing this since The Last of Us Remastered is releasing for PS4 July 29. It is currently available for PS3. The PS4 version will feature upscaled graphics at 1080p, 60 fps (compared to 720p, 30fps on PS3) as well as both multiplayer packs and the Left Behind DLC. Enjoy:
Post-apocalyptic
fiction can be somewhat of a challenge in the entertainment industry. Video
games, books, TV shows, and movies have overused this genre to the point where
we go into these stories with low expectations. You expect a lot of cheap
zombie animations and kills. Last year, however, this trend changed when
Telltale games released The Walking Dead, which was my personal choice for Game
of the Year. The choice and emotion found in the game was unparalleled in all
forms of entertainment. I’d never think another piece of post-apocalyptic
fiction could challenge that. That is, until I played The Last of Us.
Naughty Dog, the creators of
classics such as Crash Bandicoot, Jak and Dexter, and Uncharted bring another
successful game with The Last of Us. The Last of Us provides a memorable
experience for all players and it makes me remember why I bought a PlayStation
3. A lot of my friends play on Xbox 360 and I would love to play with them, but
PS3 offered tons of exclusives simply unmatched. People are going to buy a PS4
just because of Naughty Dog. Not only is The Last of Us the best PlayStation
exclusive of all time, it’s one of the all-time greats that will be looked upon
and treasured for years to come.
In The Last of Us, a cordyceps
fungus infects mankind and brings the downfall of civilization. You control
Joel, a man who has lived through both the luxuries and pleasures of life today
but now struggles to survive in a world where people will kill you just for
shoes. It makes players start to appreciate the life we have today. Without
spoiling anything, Joel has been through a lot and you feel sympathetic for him
throughout your journey.
Early in the story, you meet Ellie,
who is the real star of The Last of Us. She only knows the post-apocalyptic
world being born after the outbreak. She does and sees many things most normal
14 year olds don’t, but that’s what makes her special. You start caring for her
and feel protective for her throughout your adventure. She can also handle
herself in a fight, and this makes for some pretty cool scenes in the game.
Starting off in Boston, Ellie and
Joel begin a cross-country journey to get Ellie to the Fireflies, a resistance
group trying to fight the Military. Why? Well, I’m not going to spoil it for
you, but trust me, you will be surprised. The journey is intense, filled with
intense encounters and exciting plot points. The game is an emotional
rollercoaster that shows just how bleak and hopeless this world is. It is one
of the most immersive games I have ever played. Of course, it does help that
the graphics are superb and rival that of next-generation games. The voice
acting and motion capture is top notch, and Gustavo Santaolalla provides a
memorable soundtrack to accompany your journey. The production value in this
game is staggering and you can’t help but be in awe in some sections,
especially in cut scenes.
Of course, you are not simply going
to reach your destination without encountering hostiles. There are two types of
enemies in the game: the human survivors and the infected. Human enemies are
smart and very dangerous. They will coordinate with each other and will act
smart behind cover, making it more difficult to kill them than in Uncharted. The
AI, while not perfect, is one of the smartest I have seen in a game in a while.
You don’t have much ammo throughout the game, and are sometimes out completely.
Stealth is absolutely necessary to use in The Last of Us, and you will mutter a
curse under your breath if you are spotted. Taking out a room of enemies almost
entirely with stealth is incredibly satisfying, similar to how satisfying
stealth is in Rocksteady’s Batman games. Different tactics and strategies are
important in The Last of Us, and not everyone’s journey will be quite the same.
The other type of enemy is much more
terrifying and you will almost always want to use stealth on these enemies: is
the infected. The infected are people who have been affected by the cordyceps
fungus and are lethal. Obviously they are less intelligent than the sane human
survivors, but are more lethal and terrifying. Runners are one type of infected
you will encounter, and they are not completely infected by the cordyceps
fungus. They are fast though and are more aware of your movements. Another
type, clickers, are the ones that will make you hate clicking sounds. That
sound is absolutely terrifying and you will almost always want to avoid them,
as the only way to silently kill them is with shivs and those are in limited
supply. One hit from them and it is game over. The infected along with the
survivors will provide a challenging journey.
The Last of Us also comes with a
crafting system and this is incredibly satisfying and is better than many RPG
crafting systems such as the one found in Skyrim. From here you can make new
weapons and health kits to aid you in battle. Even better, it happens in real
time through your backpack, so you better hope there are no enemies about to
charge at you. You will find this very useful in your journey.
On normal, I beat the game in about
13 hours. However many people have completed the game in up to 17 hours. The
game, though linear, has tons of replayability. New Game Plus is a great way to
return, but the real draw is the insane amount of collectibles, firefly
pendants, and comics. These include audio recordings, letters, notes, and
pictures. They are very interesting and add a whole new depth to the game.
These also may lead to a conversation with Ellie and helps you build your
relationship with her. And trust me, after you beat this game, you will want to
replay it.
Multiplayer is also present in The
Last of Us. This, like Uncharted, is not the focus of the game and is passable.
It is nothing mind-blowing, however it is in no way tacked on or generic. It is
a smaller package than Uncharted, with fewer modes, maps, and players. However
it is very intense and is not something casual players can simply pick up.
You choose a faction, Hunters or
Fireflies, and begin a twelve week campaign to try to add and keep members of
your clan. The Last of Us multiplayer also packs a deep customization system
for outfits and gear. The two modes, Survivors and Supply Raid, have
incorporated elements from the single player. You can use listen mode, which lets
you see enemy movements from a distance (though you can only use it for a short
time, unlike singleplayer). The crafting system is also in check and is very
useful. Supplies are scattered around the map for you to use. Scaling back for
The Last of Us multiplayer provides a unique experience for players and adds
even more replayability to the game.
The Verdict_______________________________________________
I have never played a game quite
like The Last of Us. The game provides an excellent, emotional story and unique
multiplayer. The adventures of Joel and Ellie are some of the most memorable I
have ever had with a game. This is one of the best games ever made, and easily
a strong contender for both Game of the Year and possibly Game of the Generation.
SCORE: 10/10
MASTERPIECE
Monday, July 14, 2014
Introducing Throwback Reviews
I am trying my hardest to put out more posts for everyone but I simply always don't have the time, especially with reviews. So I came up with a little solution. That solution is Throwback Reviews. Throwback Reviews are reviews that give me a chance to express my opinion on some older titles. I could review a game released a year ago or 15 years ago, it doesn't matter. And I hope you enjoy reading these reviews and that they give you a sense of nostalgia or maybe convince you to buy or not a certain classic.
The review will be very similar to what I do already with reviews. I will talk about the game and then issue a verdict on the same scoring scale. I can do these reviews during some times when there doesn't seem to be anything to talk about, so I hope this gets you to come back to the site during those times. I may also do it in the buildup to a new release. For example, in the week leading up to the Uncharted 4 release, I will put up reviews of the games in the series. In addition to giving you my thoughts on some earlier games, I will address what needs to be fixed in order for the next game to be a masterpiece.
Please also let me know what you may want me to review. I am one person, and I won't be able to get to everything but I will consider every request. Suggest your games either in the comments or tweet @8bitapeblog on Twitter your suggestion. I will start either this week or next week with my review of The Last of Us since the PS4 version is coming out. Stay tuned! And, as always, thanks for visiting 8-Bit Ape.
The review will be very similar to what I do already with reviews. I will talk about the game and then issue a verdict on the same scoring scale. I can do these reviews during some times when there doesn't seem to be anything to talk about, so I hope this gets you to come back to the site during those times. I may also do it in the buildup to a new release. For example, in the week leading up to the Uncharted 4 release, I will put up reviews of the games in the series. In addition to giving you my thoughts on some earlier games, I will address what needs to be fixed in order for the next game to be a masterpiece.
Please also let me know what you may want me to review. I am one person, and I won't be able to get to everything but I will consider every request. Suggest your games either in the comments or tweet @8bitapeblog on Twitter your suggestion. I will start either this week or next week with my review of The Last of Us since the PS4 version is coming out. Stay tuned! And, as always, thanks for visiting 8-Bit Ape.
Thursday, June 26, 2014
PlayStation Plus: Is the Value Still There?
When it was first announced at E3 2010, many were skeptical of PlayStation Plus. People wondered whether it was worth it to pay for PlayStation Network's Premium Service. However, as time progressed, people realized it was. PlayStation Plus early on was offering free games like Wipeout HD and Zen Pinball, and the quality of titles started to improve as time progressed. Then in June 2012, Sony dropped a ton of quality games onto the service like LittleBigPlanet 2, inFAMOUS 2, Just Cause 2, and more. The quality kept growing, games like Saints Row The Third, Uncharted 3: Drake's Deception, and Shadow of the Colossus being added to the service. In addition, PlayStation Vita was now benefiting from the Instant Game Collection with games like Uncharted: Golden Abyss and Gravity Rush. In addition to the free games, PlayStation Plus offered automatic game updates and discounts of up to 75% on the PlayStation Store (compared to 50% for everyone else) for its customers.
In the past year, big changes have happened to the service. At E3 2013, Sony announced that PlayStation Plus would be required for multiplayer gaming on PlayStation 4, except for Free to Play Games like Planetside 2 and Warframe (note you can still play online for free on PS3 and PS Vita). While at first disappointed by the fact that free online gaming is no longer a benefit to PlayStation, the immense value of PlayStation Plus caused me and many others to forgive them. The standard benefits to PS Plus still apply to members, things like automatic game updates, discounts, and more still apply to PS4 users. The Instant Game Collection is also still available for PS Plus members and now supports PlayStation 4. Some things have happened over the last few months with the Instant Game Collection that has drew much criticism from fans. First, ever since launch, PlayStation 4 has not received any AAA titles for free like its PS3 and PS Vita counterparts. We have instead received indie titles such as Resogun, Don't Starve, and Stick it to the Man. Second, all old games from the service have been removed and instead only new games will be offered. Finally, each platform will receive 2 games each on the first Tuesday of the month and will be removed on the first Tuesday of the following month to make way for the new titles. All these things, and Xbox's improvement with their Games with Gold service has made fans wonder if their is still value for PlayStation Plus.
And I'm here to say there is still tons of value with PS Plus
I never really had any desire for PS Plus until the PS4 came out, obviously because it was mandatory for online play. However, after being a subscriber for over seven months now, I feel like a fool for not getting it earlier. For $50 a year I save so much money. Just in the next year, I will probably save around $500 on games, and that's fantastic. Money is tight, and PS Plus is a lifesaver. I never got to play games like Bioshock Infinite, Tomb Raider, or Sly Cooper: Thieves in Time, but thanks to PlayStation Plus, I have. So I will explain why there is still value to PS Plus, and you are a fool if you own a PlayStation console and don't have it.
1. No publisher is willing to put their brand new PS4 game on the service: Who in their right mind would put a six month old game on the service? I see people asking for Assassin's Creed IV, Infamous Second Son, even Watch Dogs to be put on the service. Do you people know nothing about business? Those games aren't even ten months old! "But NBA 2K14 got put on the PS3 list last month, why not PS4?" Because the PS4 version (and the Xbox One version) are the primary version that they focus the majority of their energy on. So yeah, maybe Sony won in convincing 2K to put their latest basketball game on the service, but if it was the PS3 version. Yes, Sony has already confirmed AAA games will be coming onto the service by the end of the year. When the game is about a year old. THEN you may see Killzone or Knack as a free game. Driveclub will be the first one in October. So quit your whining, AAA games are coming.
2. The PS4 free games are still fantastic: If you see anyone's top 10 list for best PS4 games so far, games like Resogun, Don't Starve, Outlast, or Stick it to the Man are highly likely to be on there. Those are all indie games, and they all were free on PS Plus. And these aren't bad games either. Look at their Metacritic scores. 8/10 and 9/10 scores seem to pop up a lot on those games. The upcoming July 2014 lineup looks particularly interesting with two amazing games, Towerfall Ascension and Strider. Again, both of those titles are very well received. So if because they're indie and don't have an EA or Ubisoft sticker on them you don't get them, I can't stress enough how much you are missing out.
3. Sony hasn't forgotten about PS3 or Vita: PS3 and Vita each have strong lineups every month. Last month PS3 had NBA 2K14 and Sly Cooper: Thieves in Time, and Vita had Terraria and Mutant Mudds Deluxe. All excellent games, and Sly Cooper, Terraria, and Mutant Mudds all were cross buy, so you own both the PS3 and Vita version of that game. Next month is another strong lineup, with Dead Space 3 leading the PS3 lineup along with Vessel, and Vita also is good with Doki Doki Universe and Muramasa Rebirth. And all signs point to games like Saints Row IV appearing on the lineup in the coming months. It's clear Sony still has a strong commitment to the PS3 and Vita, and that shouldn't deter you from being a subscriber.
4. Sony is smart by keeping games for only 30 days on the service: While it may seem like an annoyance, Sony is saving money by restricting games to 30 days on the service, so they can spend more money to get other games for us. And by the way, just because it's on for 30 days doesn't mean you have to download it within 30 days. Just go to the Sony Entertainment Network Online Store, check out the free game, and then you can download it whenever you like, even after it gets taken off. Oh, and everything is available right at the start of the month so you don't have to keep waiting for the game you want.
5. The Instant Game Collection is still ahead of Games with Gold: Yes, Xbox has been improving their Games with Gold service. Yes, it's great how you can keep their games even after your Gold membership expires. But, PlayStation Plus still offers more games (six versus two) and newer games than Gold. Yes Xbox had a great month last month with Dark Souls for Xbox 360 and Halo Spartan Assault for Xbox One, but Dark Souls came out two and a half years ago, whereas PS Plus offers games about a year old. It's good that we have competition and I hope Xbox gets more competitive with Plus, but as of right now, Plus is the best premium in gaming.
And, in conclusion, remember that free games are still free games. Be thankful that you are even getting free games, because you would be complaining if they took that away. I have discovered great games on PS Plus that I could have never gotten to without it, and Games with Gold is molding into that. Stop your complaining, and just enjoy the content you have. Because it's fantastic. And, as always, thanks for visiting 8-Bit Ape.
In the past year, big changes have happened to the service. At E3 2013, Sony announced that PlayStation Plus would be required for multiplayer gaming on PlayStation 4, except for Free to Play Games like Planetside 2 and Warframe (note you can still play online for free on PS3 and PS Vita). While at first disappointed by the fact that free online gaming is no longer a benefit to PlayStation, the immense value of PlayStation Plus caused me and many others to forgive them. The standard benefits to PS Plus still apply to members, things like automatic game updates, discounts, and more still apply to PS4 users. The Instant Game Collection is also still available for PS Plus members and now supports PlayStation 4. Some things have happened over the last few months with the Instant Game Collection that has drew much criticism from fans. First, ever since launch, PlayStation 4 has not received any AAA titles for free like its PS3 and PS Vita counterparts. We have instead received indie titles such as Resogun, Don't Starve, and Stick it to the Man. Second, all old games from the service have been removed and instead only new games will be offered. Finally, each platform will receive 2 games each on the first Tuesday of the month and will be removed on the first Tuesday of the following month to make way for the new titles. All these things, and Xbox's improvement with their Games with Gold service has made fans wonder if their is still value for PlayStation Plus.
And I'm here to say there is still tons of value with PS Plus
I never really had any desire for PS Plus until the PS4 came out, obviously because it was mandatory for online play. However, after being a subscriber for over seven months now, I feel like a fool for not getting it earlier. For $50 a year I save so much money. Just in the next year, I will probably save around $500 on games, and that's fantastic. Money is tight, and PS Plus is a lifesaver. I never got to play games like Bioshock Infinite, Tomb Raider, or Sly Cooper: Thieves in Time, but thanks to PlayStation Plus, I have. So I will explain why there is still value to PS Plus, and you are a fool if you own a PlayStation console and don't have it.
1. No publisher is willing to put their brand new PS4 game on the service: Who in their right mind would put a six month old game on the service? I see people asking for Assassin's Creed IV, Infamous Second Son, even Watch Dogs to be put on the service. Do you people know nothing about business? Those games aren't even ten months old! "But NBA 2K14 got put on the PS3 list last month, why not PS4?" Because the PS4 version (and the Xbox One version) are the primary version that they focus the majority of their energy on. So yeah, maybe Sony won in convincing 2K to put their latest basketball game on the service, but if it was the PS3 version. Yes, Sony has already confirmed AAA games will be coming onto the service by the end of the year. When the game is about a year old. THEN you may see Killzone or Knack as a free game. Driveclub will be the first one in October. So quit your whining, AAA games are coming.
2. The PS4 free games are still fantastic: If you see anyone's top 10 list for best PS4 games so far, games like Resogun, Don't Starve, Outlast, or Stick it to the Man are highly likely to be on there. Those are all indie games, and they all were free on PS Plus. And these aren't bad games either. Look at their Metacritic scores. 8/10 and 9/10 scores seem to pop up a lot on those games. The upcoming July 2014 lineup looks particularly interesting with two amazing games, Towerfall Ascension and Strider. Again, both of those titles are very well received. So if because they're indie and don't have an EA or Ubisoft sticker on them you don't get them, I can't stress enough how much you are missing out.
3. Sony hasn't forgotten about PS3 or Vita: PS3 and Vita each have strong lineups every month. Last month PS3 had NBA 2K14 and Sly Cooper: Thieves in Time, and Vita had Terraria and Mutant Mudds Deluxe. All excellent games, and Sly Cooper, Terraria, and Mutant Mudds all were cross buy, so you own both the PS3 and Vita version of that game. Next month is another strong lineup, with Dead Space 3 leading the PS3 lineup along with Vessel, and Vita also is good with Doki Doki Universe and Muramasa Rebirth. And all signs point to games like Saints Row IV appearing on the lineup in the coming months. It's clear Sony still has a strong commitment to the PS3 and Vita, and that shouldn't deter you from being a subscriber.
4. Sony is smart by keeping games for only 30 days on the service: While it may seem like an annoyance, Sony is saving money by restricting games to 30 days on the service, so they can spend more money to get other games for us. And by the way, just because it's on for 30 days doesn't mean you have to download it within 30 days. Just go to the Sony Entertainment Network Online Store, check out the free game, and then you can download it whenever you like, even after it gets taken off. Oh, and everything is available right at the start of the month so you don't have to keep waiting for the game you want.
5. The Instant Game Collection is still ahead of Games with Gold: Yes, Xbox has been improving their Games with Gold service. Yes, it's great how you can keep their games even after your Gold membership expires. But, PlayStation Plus still offers more games (six versus two) and newer games than Gold. Yes Xbox had a great month last month with Dark Souls for Xbox 360 and Halo Spartan Assault for Xbox One, but Dark Souls came out two and a half years ago, whereas PS Plus offers games about a year old. It's good that we have competition and I hope Xbox gets more competitive with Plus, but as of right now, Plus is the best premium in gaming.
And, in conclusion, remember that free games are still free games. Be thankful that you are even getting free games, because you would be complaining if they took that away. I have discovered great games on PS Plus that I could have never gotten to without it, and Games with Gold is molding into that. Stop your complaining, and just enjoy the content you have. Because it's fantastic. And, as always, thanks for visiting 8-Bit Ape.
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